Dark and Light - Neueste Änderungen und der Zeitplan für die Entwicklung im April

Dark and Light - Neueste Korrekturen und Optimierungen

Seid gegrüßt, liebe Abenteurer! Heute kommt ein Patch mit der ersten Runde von Bugfixes und Optimierungen für April. Schau dir alle Änderungen an Dark and Light an! Wir haben eine vollständige Liste unter der Zeitleiste vom April 2018 hinterlassen.

 

April 2018 Development Timeline

Hier ein erster Blick auf die April 2018 Development Timeline:

 

Die vollständige Liste der Änderungen und Korrekturen (Englisch):

Game Updates
  • Optimized loading screen
    • The loading bar will no longer be hidden when loading is stuck
    • We felt that optimization updates should also be included in the month of bug fixes/balance updates, and is something that we’re focused on going forward.
  • Removed knowledge restriction on all spells and staffheads.
    • Adventurers no longer have to know a spell in order to use it. The only two exceptions to this rule are Telekinesis and Firestorm. Those are for Master Wizards only.
  • Description text has been added to all harvestable resources to allow easy recognition.
  • Optimized the visual effects for Rune of Restoration, Rune of Warmth, and Rune of Radiance.
Bug Fixes
  • Fixed a bug where Small Soul Suppression Stones were not working on Ice and Fire Imps.
  • Fixed a bug where items placed in the three PvE experience workbenches would disappear after activation.
  • Fixed a bug where the Qinaryss Gustclaw’s body would glitch on death.
  • Fixed a bug where items in player customized inventory folders would disappear upon death.
  • Fixed a issue where players were unable to dance at Bonfires.
  • Fixed a bug where players would run into a collision issue at the entrance of Blackice Peaks causing their Adventurer to float.

Quelle

11. Apr 2018, 14:51
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Maximilian Hamstengel
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