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    Change Dinosaur Stats In Path Of Titans

    Change Dinosaur Stats In Path Of Titans

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    You can edit the base game’s dinosaur stats without having to install mods. This way you can balance dinosaurs or edit your gameplay without having to download the dev kit and create your own mod. However, if you plan to make a large number of changes, we recommend creating a mod, as it’s easier to manage and more user-friendly. In this guide you’ll learn how to edit the base game’s dinosaur stats.

    Notice: This does not work with modified dinosaurs.

    Important Note: The server must be stopped/rebooted for these changes to take effect.

    To edit dinosaur statistics you need to go to the Game.ini file.

    Path: pathoftitans/PathOfTitans/Saved/Config/WindowsServer/Game.ini

    Edit Dinosaur Statistics

    To edit a dinosaur’s values without needing mods, you must manually set each value for each dinosaur, including growth stages. The format for the values is as follows:

    CurveOverrides=(CurveName="Styracosaurus.Core.MaxThirst",Values=(1000,2000,3000,4000,5000))

    The name of the dinosaur must match the full name of the dinosaur species, and the 5 numbers correspond to each growth stage of the dinosaur, starting with the hatchling (Hatchling, Juvenile, Adolescent, Sub-Adult, Adult).

    All Editable Statistics:

    Stat Name Description
    MaxHealth Maximum Health. Example: 150,250,350,500,650
    MaxStamina Maximum Endurance. Example: 100,100,100,100,100
    CombatWeight A dinosaur’s combat weight, which affects how much damage is dealt by attacks. Heavyweights suffer significantly less damage than lightweights. Example: 350,800,1100,2000,2700
    Armor Additional damage reduction in combat. Example: 1,1,1,1,1
    MovementSpeedMultiplier Adjusts all forms of movement speed. Example: 1,1,1,1,1
    SprintingSpeedMultiplier Adjusts only the sprint speed. Example: 1,1,1,1,1
    TrottingSpeedMultiplier Sets the trotting speed only. Example: 1,1,1,1,1
    BodyFoodAmount The amount of food contained in the carcass of this dinosaur. Example: 100,200,300,400,500
    MaxHunger Maximum food this dinosaur can eat until it is full. Example: 50,100,150,200,250
    MaxThirst Maximum amount of water this dinosaur can drink until it is full. Example: 50,100,150,200,250
    HungerDepletionRate Hunger consumed per second. Example: 0.03,0.07,0.10,0.13,0.17
    ThirstDepletionRate Thirst drained per second. Example: 0.03,0.07,0.10,0.13,0.17
    FoodConsumptionRate Food ingested per second while consuming a food item. Example: 20,25,35,45,50
    WaterConsumptionRate Water taken in per second while drinking from a water source. Example: 20,25,35,45,50
    MaxOxygen Maximum oxygen content under water. Example: 100,100,100,100,100
    OxygenDepletionRate Oxygen consumed under water per second. Example: 2,2,2,2,2
    OxygenRecoveryRate Oxygen recovered via water. Example: 5,5,5,5,5
    FallingLegDamage Damage to a dinosaur’s leg when it falls so hard that it breaks a leg. Example: 10,50,50,50,50
    LegHealRate Bone fracture damage healed per second. Example: 1,1,1,1,1
    BleedingRate Amount of active bleeding per second. Should be kept at 0 Example: 0,0,0,0,0
    BleedingHealRate Amount of healed bleeding per second. Example: 0.032,0.032,0.032,0.032,0.032
    PoisonRate Amount of active poison damage per second. Should be kept at 0 Example: 0,0,0,0,0
    PoisonHealRate Amount of poison cured per second. Example: 0.032,0.032,0.032,0.032,0.032
    VenomRate Amount of active poison damage per second. Should be kept at 0 Example: 0,0,0,0,0
    VenomHealRate Amount of poison cured per second. Example: 0.016,0.016,0.016,0.016,0.016
    HungerDamage Damage per second inflicted during starvation, as a percentage of total health. Example: 0.2,0.2,0.2,0.2,0.2
    ThirstDamage Damage per second done while dying of thirst, as a percentage of total health. Example: 0.2,0.2,0.2,0.2,0.2
    OxygenDamage Damage per second done when drowning, as a percentage of total health. Example: 6,6,6,6,6
    PoisonDamage Damage per second caused by poison when dying, as a percentage of total health. Example: 0.2,0.2,0.2,0.2,0.2
    LimpHealthThreshold Applies Bone Break when a Dinosaur falls and has that amount or less of its total health bar. Example: 0.5,0.3,0.3,0.3,0.3
    BodyFoodCorpseThreshold Currently unused.
    HealthRecoveryRate Life points restored outside of combat per second. Example: 0.83,1.19,1.46,1.67,1.83
    StaminaRecoveryRate Stamina restored outside of combat per second. Example: 3.33,2.96,2.67,2.42,2.22
    GrowthPerSecond Allows you to change the amount of incoming growth per dinosaur. Is also affected by server growth multipliers and passive growth. Example: 1,1,1,1,1 (Default value for all dinosaurs)
    FallDeathSpeed Velocity on impact with the ground that will kill that dinosaur. Example: 2600,2600,2600,2600,2600
    TurnRadiusMultiplier Adjusts the curve radius of the dinosaur when it moves, except for precise movements. Example: 2,1.75,1.5,1.25,1
    TurnInPlaceRadiusMultiplier Adjusts the rotation speed when a precise movement is used. Example: 1,1,1,1,1

    Example of Game.ini content

    Note: Each statistic edit must be on its own line and listed under the IGameSession Heading.

    TIP: In-line comments (using a semicolon) allow you to add annotations to commands to improve organization.

     [/Script/PathOfTitans.IGameSession] CurveOverrides=(CurveName="Styracosaurus.Core.MaxThirst",Values=(500,600,700,800,900)) CurveOverrides=(CurveName="Styracosaurus.Core.MaxHunger",Values=(1000,2000,3000,4000,5000)) CurveOverrides=(CurveName="Allosaurus.Core.MaxOxygen",Values=(100,200,300,400,500))

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    Edit Dinosaur Statistics

    - All Editable Statistics:

    Example of Game.ini content

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    11/1/2022

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