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Space Engineers - New Update including Loads of Fixes!

Space Engineers – New Update including Loads of Fixes!

Space Engineers –  New Update including Loads of Fixes!

Space Engineers get a new update and receives a lot of love! A nice load of fixes has been delivered with this update. Check out the laundry list of the improvements below. Also, the developers would like your feedback on the update and the game itself. Be sure to leave feedback for the game to help shape it and make it better for all! If you are curious about where to go, check out Space Engineers on the Steam Store page and leave some feedback:

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The full list of all the changes and fixes added with this update:

Changes and fixes:

Improvements

  • added Extreme Shadow Quality
  • improved Scripting/Modding API for wheels
  • optimized textures loading
  • Rotor lock added to scripting API
  • Elite rifle damage balanced

Fixes

  • fixed crash caused by memory leak on planets
  • fixed missing dark areas indicating ore
  • fixed sim speed drops with Landing Gear and Artificial Mass combination
  • fixed instruction overflow in Programmable Block
  • fixed View distance implementation
  • fixed player without administrator rights being able to move Time of day offset
  • fixed any player in the vehicle was able to to make all other occupied vehicles jump by pressing X
  • fixed using handbrake in custom MP game causes all cars to use handbrake
  • fixed Handbrake and Suspension jump working while typing into chat
  • fixed jumping out of cockpit after merging together
  • fixed Sun shinning through voxels
  • fixed low quality model preview being used on big grids
  • fixed trees not rendering after changing graphic options
  • fixed trees and parts of ground getting lit up in the night
  • fixed shadows of trees at Low settings
  • fixed personal lights being visible in 1st person view on the Flight Seat
  • fixed particle effects for all damaged blocks being displayed at 0,0,0
  • fixed environment probe (reflections) containing pink LCDs from cockpits
  • fixed deleted skins not disappearing from the inventory until the game restarts
  • fixed skin being displayed even when it is not selected
  • fixed Engineer’s boots missing emissivity
  • fixed positioning of small ship Welder flare
  • fixed Ctrl + Backspace and Ctrl + Delete not deleting whole words
  • fixed extra space on the end of the lines when pasting multiple lines into the Programmable Block

Fixes (Player Reports):

  • fixed raycast debug draw
  • fixed small jumps in gravity lower than 0.3
  • fixed fired missiles being subject of the cleanup settings
  • recycling of new skins for the tools
  • fixed visible gaps in the Airtight Hangar Doors
  • fixed rotation hints cube being offset
  • fixed Sound Block looping
  • fixed block limits message and ownership transfer not being right
  • improved behavior when scrolling list inside another scroll-able list
  • optimized speed of text cursor moving using arrow keys
  • fixed control panel ignoring search string in some cases
  • fixed pressing of [ and ] in K menu acting like K menu is not opened

 


 

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2/9/2018

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