Une autre mise à jour est parvenue à DayZ sur toutes les plateformes avec un certain nombre de nouvelles fonctionnalités, de corrections et de changements.
Deux nouvelles armes arrivent sur le marché avec la mise à jour 1.09 : le Revolver et le Deagle. Ces armes de poing puissantes, ainsi que la nouvelle lunette de visée, permettent d’engager plus facilement des cibles sur de plus longues distances.
Il y a maintenant 27 variantes de mâts de drapeaux disponibles pour les bases. Ces mâts peuvent être ajoutés dans une base pour faciliter la gestion en mettant constamment à jour les valeurs de vie des objets et structures environnants.
En parcourant le monde, notez les mises à jour de qualité que les terrains ont reçues avec des textures actualisées pour plusieurs maisons et objets divers couramment utilisés. Au Tchernarus, un réseau électrique complet a été mis en place pour rendre le paysage encore plus impressionnant. Les promoteurs ont également ajouté sept nouvelles variantes extérieures/intérieures pour les maisons qui sont fréquemment utilisées. Cela permet d’obtenir un paysage plus varié et plus intéressant.
Vous trouverez ci-dessous la liste complète des modifications apportées au journal de bord depuis DayZ 1.09 et plus encore !
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Vous trouverez ci-dessous la liste des changements pour la mise à jour 1.09, la liste complète peut être consultée ici :
AJOUTS :
- Added the Deagle pistol with its attachments
- Added the Magnum revolver
- Added the Flag Pole and Flags
- Added the NBC Respirator
- Added 7 new exterior and interior variants for rural houses
- Added new medium and small power lines in Chernarus
- Added police ADA 4×4 wrecks for Livonia (replacing Chernarus police Olga)
- Added information to items as to how many you can stack
CORRECTIF:
- Fixed various issues with object placement of both Chernarus and Livonia terrains
- Fixed several exploits to glitch through collisions
- Fixed an issue with the characters sliding on steep slopes
- Fixed a bug that would spawn certain items slightly below the ground when swapped between the inventory and vicinity
- Fixed a bug that caused ropes and sticks to be left behind after destroying the watchtower or fence kit
- Fixed an issue that the player could hear themselves after using and leaving the PSA station behind
- Fixed a minor misalignment of the mouse cursor texture
- Fixed an issue that prevented full rounds from being displayed in 1st person view when ejected from the gun
- Fixed a bug that displayed the Plate Carrier Holster upside-down in the inventory view
- Fixed an issue that caused crafted items to float above the ground
- Fixed an issue that caused fish caught via fishing to float above the ground
- Fixed an issue that allowed the gas cooker to run even when stored inside the inventory
- Fixed a bug that placed the rope on the ground, if you removed it from a Watchtower Kit or Fence Kit into your hands
- Fixed an issue that prevented players from picking up certain items that were dropped on the Watchtower
- Fixed a bug that would cause floating ammunition to appear next to the player while reloading
- Fixed a bug that would cause dropped items to clip through the garden plot
- Fixed a bug that caused wooden planks cut from a pile to be created wherever the first cut plank was moved
- Fixed a bug blocking players from opening vehicles doors caused by nearby dead bodies
- Jumping out of a car can no longer be used to glitch into objects or jump through fences (player will get teleported back)
- Fixed an issue with items in nested containers disappearing or spawning on the ground as new
- Fixed the damage calculation of the shotgun when using pellet ammunition
- Fixed a bug that allowed to see through the Olga 24 without hood in 1st person view
- Fixed a bug allowing infected to climb over closed party tent doors
- Fixed an issue with picking up items through certain walls
- Fixed a bug making it possible to place tents in the water
- Fixed a bug making it possible to place tents into steep terrain
- Fixed a bug that prevented foliage smoothing settings to be applied on game restart
- Fixed an issue that caused bullets shot via the double-fire-mode (BK 43 and Blaze) to only be registered as one hit
- Fixed a bug that allowed usage of a ruined lock pick
- Fixed an issue preventing quantities of items spawned within cargo at random capacity
- Fixed an issue blocking certain infected types from appearing within cities and industrial zones
- Fixed an issue with executing emotes in limited spaces, causing the character to clip into objects
- Fixed an issue causing vehicles with running engines to injure players close to it, even if the vehicle did not move
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