DayZ - Mise à jour 1.09 Changelog

DayZ Update 1.09 ! Nouvelles armes à feu et plus encore!

Une autre mise à jour est parvenue à DayZ sur toutes les plateformes avec un certain nombre de nouvelles fonctionnalités, de corrections et de changements.

Deux nouvelles armes arrivent sur le marché avec la mise à jour 1.09 : le Revolver et le Deagle. Ces armes de poing puissantes, ainsi que la nouvelle lunette de visée, permettent d'engager plus facilement des cibles sur de plus longues distances.
Il y a maintenant 27 variantes de mâts de drapeaux disponibles pour les bases. Ces mâts peuvent être ajoutés dans une base pour faciliter la gestion en mettant constamment à jour les valeurs de vie des objets et structures environnants.

En parcourant le monde, notez les mises à jour de qualité que les terrains ont reçues avec des textures actualisées pour plusieurs maisons et objets divers couramment utilisés. Au Tchernarus, un réseau électrique complet a été mis en place pour rendre le paysage encore plus impressionnant. Les promoteurs ont également ajouté sept nouvelles variantes extérieures/intérieures pour les maisons qui sont fréquemment utilisées. Cela permet d'obtenir un paysage plus varié et plus intéressant.

Vous trouverez ci-dessous la liste complète des modifications apportées au journal de bord depuis DayZ 1.09 et plus encore !


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1.09 Changelog:

Vous trouverez ci-dessous la liste des changements pour la mise à jour 1.09, la liste complète peut être consultée ici :

AJOUTS :

  • Added the Deagle pistol with its attachments
  • Added the Magnum revolver
  • Added the Flag Pole and Flags
  • Added the NBC Respirator
  • Added 7 new exterior and interior variants for rural houses
  • Added new medium and small power lines in Chernarus
  • Added police ADA 4x4 wrecks for Livonia (replacing Chernarus police Olga)
  • Added information to items as to how many you can stack

CORRECTIF:

  • Fixed various issues with object placement of both Chernarus and Livonia terrains
  • Fixed several exploits to glitch through collisions
  • Fixed an issue with the characters sliding on steep slopes
  • Fixed a bug that would spawn certain items slightly below the ground when swapped between the inventory and vicinity
  • Fixed a bug that caused ropes and sticks to be left behind after destroying the watchtower or fence kit
  • Fixed an issue that the player could hear themselves after using and leaving the PSA station behind
  • Fixed a minor misalignment of the mouse cursor texture
  • Fixed an issue that prevented full rounds from being displayed in 1st person view when ejected from the gun
  • Fixed a bug that displayed the Plate Carrier Holster upside-down in the inventory view
  • Fixed an issue that caused crafted items to float above the ground
  • Fixed an issue that caused fish caught via fishing to float above the ground
  • Fixed an issue that allowed the gas cooker to run even when stored inside the inventory
  • Fixed a bug that placed the rope on the ground, if you removed it from a Watchtower Kit or Fence Kit into your hands
  • Fixed an issue that prevented players from picking up certain items that were dropped on the Watchtower
  • Fixed a bug that would cause floating ammunition to appear next to the player while reloading
  • Fixed a bug that would cause dropped items to clip through the garden plot
  • Fixed a bug that caused wooden planks cut from a pile to be created wherever the first cut plank was moved
  • Fixed a bug blocking players from opening vehicles doors caused by nearby dead bodies
  • Jumping out of a car can no longer be used to glitch into objects or jump through fences (player will get teleported back)
  • Fixed an issue with items in nested containers disappearing or spawning on the ground as new
  • Fixed the damage calculation of the shotgun when using pellet ammunition
  • Fixed a bug that allowed to see through the Olga 24 without hood in 1st person view
  • Fixed a bug allowing infected to climb over closed party tent doors
  • Fixed an issue with picking up items through certain walls
  • Fixed a bug making it possible to place tents in the water
  • Fixed a bug making it possible to place tents into steep terrain
  • Fixed a bug that prevented foliage smoothing settings to be applied on game restart
  • Fixed an issue that caused bullets shot via the double-fire-mode (BK 43 and Blaze) to only be registered as one hit
  • Fixed a bug that allowed usage of a ruined lock pick
  • Fixed an issue preventing quantities of items spawned within cargo at random capacity
  • Fixed an issue blocking certain infected types from appearing within cities and industrial zones
  • Fixed an issue with executing emotes in limited spaces, causing the character to clip into objects
  • Fixed an issue causing vehicles with running engines to injure players close to it, even if the vehicle did not move

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sept. 10, 18:13:11
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Killian Barbot
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