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    Admin Commands for Squad

    Admin Commands for Squad

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    Administrator Commands

    To enter a command, you will need to open the command console. On your keyboard, you can access the console by pressing the ~ key twice (the key above TAB and below ESC).

    RCON Command Access Arguments Description
    Yes AdminKick kick AdminKick <Playername o SteamID> <Reason> Kick a player.

    Example: Adminkick JugadorPrueba exploits

    Yes AdminKickById kick AdminKickById <playerID> <Reason> Kick a player by ID

    Example: AdminKickById 75 exploits

    Yes AdminBan ban AdminBan <Playername o SteamID> <Bantime> <Reason> Kicks a player for specified time. 0 = Perm, 1d = 1 Day, 1M = 1 Month, etc

    : Adminban Hodor 1M Griefing

    Yes AdminBanById ban AdminBanById <playerID> <BanTime> <Reason> Kicks a player with specific ID for specific time 0 = Perm, 1d = 1 Day, 1M = 1 Mont, etc

    Example : AdminBanById 75 1M Griefing

    Yes AdminBroadcast chat AdminBroadcast <Message> Sends a message to all players

    Example: AdminBroadcast Welcome to the Himalayas

    No ChatToAdmin chat ChatToAdmin <Message> Sends a message to all admins
    Yes AdminEndMatch pause AdminEndMatch Ends match
    No AdminPauseMatch pause AdminPauseMatch Pauses match
    No AdminUnpauseMatch pause AdminUnpauseMatch Unpauses match
    Yes AdminChangeMap changemap AdminChangeMap <MapName> Changes map
    Yes AdminSetNextMap changemap AdminSetNextMap <MapName> Sets the next map after ending the match
    Yes AdminSetMaxNumPlayers config AdminSetMaxNumPlayers <Numberofplayers> Sets max players for this server.
    Yes AdminSetServerPassword private AdminSetServerPassword <Password> Sets server password, use “” to delete it
    Yes AdminSlomo cheat AdminSlomo <TimeDelay> Sets time speed in the server
    Yes AdminForceTeamChange forceteamchange AdminForceTeamChange <playerID or SteamID> Change a player’s team.
    Yes AdminForceTeamChangeById forceteamchange AdminForceTeamChangeById <playerID> Change a player’s team by his ID.
    No AdminAlwaysValidPlacement cheat AdminAlwaysValidPlacement <0>|<1> Config the server to ignore rules of placement for admins
    No AdminDisableVehicleClaiming cheat AdminDisableVehicleClaiming <0>|<1> Config the server to enable/disable vehicle claiming
    No AdminAllKitsAvailable cheat AdminAllKitsAvailable <0>|<1> Config the server to ignore kit’s restrictions
    No AdminNetTestStart debug AdminNetTestStart Starts net test and prints results in client’s registry
    No AdminNetTestStop debug AdminNetTestStop Stops net test and prints results in client’s registry
    Yes AdminListDisconnectedPlayers kick AdminListDisconnectedPlayers Enlist playerID of disconnected players.
    No TraceViewToggle FeatureTest TraceViewToggle Execute a trace from ths screen’s centert to any object and displays object’s information
    No AdminCreateVehicle FeatureTest AdminCreateVehicle <VehicleLink> Allows generating a vehicle
    Yes AdminDemoteCommander kick AdminDemoteCommander <NombreJugador o SteamID> Demote an specified commander by playerID or SteamID
    Yes AdminDemoteCommanderById kick AdminDemoteCommander <playerID> Demote an specified commander by playerID
    Yes AdminDisbandSquad kick AdminDisbandSquad <Team number = [1|2]> <SquadIndex> Disband squad
    Yes AdminRemovePlayerFromSquad kick AdminRemovePlayerFromSquad <PlayerName> Remove player from the squad, no kick
    Yes AdminRemovePlayerFromSquadById kick AdminRemovePlayerFromSquad <playerID> Remove player from the squad, no kick, via ID.
    Yes AdminWarn kick AdminWarn <PlayerName o SteamID> <Reason> Warns a player
    Yes AdminWarnById kick AdminWarnById <PlayerName o SteamID> <Reason> Warns a player
    No AdminForceNetUpdateOnClientSaturation debug AdminForceNetUpdateOnClientSaturation <0>|<1> If activated, when a connection is saturated, all players whose couldn’t finish the replication will receive a ForceNerUpdate call
    No AdminProfileServer debug AdminProfileServer <SecondsToProfileFor> <0>|<1> Starts profile generation in the server for a defined time, saving profile generation data to disk at the end of it
    No AdminSetRaasSeed changemap AdminSetRaasSeed <Seed> Sets the seed fo maps Raas, after the match ends
    Yes AdminRestartMatch pause AdminRestartMatch Restart match
    No AdminSetPublicQueueLimit config AdminSetPublicQueueLimit <Valor> =25 Limit queue limit to 25

    =0 No queue, no one can join

    =-1 Infinite queue

     


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    12/1/2022

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