Empyrion Galactic Survival - Oggetti, Miglioramenti GUI, Modifiche

Empyrion Galactic Survival - Alpha Experimental 7.5.0 (Build 1409) Oggetti, Miglioramenti GUI, Modifiche

Empyrion Galactic Survival continua ad evolversi! Gli sviluppatori ci accolgono con un sacco di modifiche e correzioni di bug. Vediamo subito infatti l'aggiunta di alcuni nuovissimi oggetti a tema festivo come l'Albero di Natale. Potrete trovarlo nella categoria delle "Artificial Plants (Deco)". Inoltre, fanno la loro comparsa, energia e pannelli solari che permetteranno quindi un'ulteriore fonte energetica. L'Energia Solare è molto semplice, l'algoritmo calcola il numero dei raggi solari che colpiscono il pannello in un determinato luogo durante la giornata. Come si può immaginare, dal loro posizionamento ne dipenderà la loro efficienza. Ciò significa quindi che i pannelli dovranno essere posizionati dove avranno la miglior esposizione ai raggi solari durante l'arco della giornata. Nel caso in cui i pannelli solari producano più elettricità del necessario, tutta l'energia in eccesso sarà immaginata nei blocchi dei condensatori (Capacitor) come in una batteria.

Empyrion

Questo è soltanto un piccolo assaggio dei cambiamenti, fix e aggiunte di questa patch. Se vuoi dare uno sguardo più dettagliato a questa patch visita il link dell'articolo originale in fondo alla pagina. Tuttavia, abbiamo raccolto lo stesso i punti salienti dell'experimental update di Empyrion proprio qui sotto.

Empyrion

Changelog Highlights: Alpha Experimental 7.5.0 (Build 1409) Additions, GUI improvements, Changes:

Additions:

  • Added Christmas Tree (found under “Artificial Plants (Deco)”)
  • Added “Akua Sparkling Wine, demi-sec, Class 2480” (also in start equipment SP; available from traders of Market Cafe, bars and all food-selling places)
  • Added new model for Zirax NPC (with size and style variations)
  • Added new model for Scifi-style Bunk Bed (found under “Furnishings (Deco)”)
  • Added new logo (Earth faction) to symbols
  • Added single and double corner lights
  • Added solar panels (horizontal and sloped)
  • Added capacitor (solar) to manage the electricity of the solar panels and store the electrical energy for use during the night or bad weather
  • Solar panels & capacitor (solar) are currently only usable for bases (Space and planet)

GUI improvements:

  • Added "Back" button (Disconnect from Server and go back to Server Browser)
  • Added “Back” arrow button to starter planet selection to toggle starter planets back and forth
  • Some layout tweaks to windows "Choose Starting Planet" and "New Game"

Changes:

  • Several optimizations, e.g. less lags when moving over terrain and better scheduling of tasks (less CPU spiking)
  • PDA message boxes can now also be closed via ESC key
  • AutoMinerDepletion is now set to False in dedicated.yaml per default
  • Updated Localization.csv and PDA Tutorial Localization (e.g. added Russian language for PDA: Thanks to Sergei)
  • Somewhat relaxed timing of playfield server starting, especially when another pf server has just been asked to load playfield data
  • Headshot multiplier are displayed again
  • Removed "Compress" button in Resume Game Window
  • Free camera mode is not active anymore per default when sitting on motorbike (you have to enable it with Left Alt)
  • Larger colliders for Light Lantern and Worklight 02 to make it easier to interact with
  • Updated EAC to latest release 17-11-15

Bug Fixes:

  • Fixed: Early crashing playfield servers could lead to the situation that the dedi never starts another playfield server again
  • Fixed: Allied turrets shots on private vessels of allied faction members
  • Fixed: Problem that players were sometimes ejected immediately from an instance
  • Fixed: Steam workshop upload issue (now display Steam Workshop problems to player)
  • Fixed: Small bug with jetpack thrusters staying on
  • Possible Fix: Distant terrain missing chunk
  • Fixed: Stretched textures on preview box of blueprints
  • Fixed: 'Ungrouped' group Active switch when resuming a save game causing some devices to be turned off.
  • Fixed: Jetpack thruster pointing downwards were not active in Creative mode when hovering in air
  • Fixed: Errors in some situations in Build Settings Window
  • Fixed: Corrupt ply file in a savegame prevented the Resume Game window to be shown
  • Fixed: POI Xenu Weapon Bunker did not spawn on Masperon
  • Fixed: Wrong constructor output grid size
  • Fixed: Problem that light was shining through walls behind light
  • Fixed: Random error when loading game
  • Fixed: Performance problem with grass
  • Fixed: Exiting a open cockpit can sometimes place the avatar outside or into close by blocks.
  • Fixed: Problem that emissive of some light blocks did not become dark without power
  • Fixed: Autominer with 0 source quality giving stacks of 999 ores for free
  • Fixed: Overbright material on indoor plants
  • Fixed: Problem that Gravity Generator on platform in Creative Omicron Orbit was not active (player could not move)

Fonte

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11. dic 2017, 18:19:42
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Riccardo Savino
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