DayZ - Actualización 1.09 Registro de cambios

¡DayZ actualización 1.09! Nuevas armas y más

¡Saludos! Otra actualización ha llegado para DayZ en todas las plataformas y esta vez ofrece nuevas adiciones, arreglos y cambios. Echemos un vistazo a algunas de las características que puedes esperar de la nueva actualización.

Dos nuevas armas hacen su aparición con la actualización 1.09: el Revolver y la Deagle. Estás poderosas armas de mano junto con la reintroducida la Pistol Scope facilitan atacar objetivos a más largas distancias.

Los constructores de bases ahora pueden hacer uso de 27 variantes diferentes de astas bandera. Estas astas pueden ser añadidas a la base para hacer su manejo más fácil al refrescar continuamente los valores de tiempo de vida de los estructuras e ítems dentro del área de efecto.

Al viajar por el mundo, nota las actualizaciones de calidad que el terreno ha recibido con la mejora de texturas para muchas casas y objetos misceláneos usados comúnmente. Una línea de poder entera ha sido introducida a Chernarus para hacer del ambiente algo más inmersivo.  Los desarrolladores también han añadido siete nuevas variantes para casa comúnmente utilizadas, consiguiendo con esto un espacio más diverso e interesante.

¡Una lista completa de cambios y más sobre la actualización 1.09 de DayZ te espera más abajo!


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Registro de cambios 1.09:

Lo que sigue es una lista de adiciones y fixes para la actualización 1.09. Puedes encontrar la lista completa en el siguiente link:

ADDED

  • Added the Deagle pistol with its attachments
  • Added the Magnum revolver
  • Added the Flag Pole and Flags
  • Added the NBC Respirator
  • Added 7 new exterior and interior variants for rural houses
  • Added new medium and small power lines in Chernarus
  • Added police ADA 4x4 wrecks for Livonia (replacing Chernarus police Olga)
  • Added information to items as to how many you can stack

FIXED

  • Fixed various issues with object placement of both Chernarus and Livonia terrains
  • Fixed several exploits to glitch through collisions
  • Fixed an issue with the characters sliding on steep slopes
  • Fixed a bug that would spawn certain items slightly below the ground when swapped between the inventory and vicinity
  • Fixed a bug that caused ropes and sticks to be left behind after destroying the watchtower or fence kit
  • Fixed an issue that the player could hear themselves after using and leaving the PSA station behind
  • Fixed a minor misalignment of the mouse cursor texture
  • Fixed an issue that prevented full rounds from being displayed in 1st person view when ejected from the gun
  • Fixed a bug that displayed the Plate Carrier Holster upside-down in the inventory view
  • Fixed an issue that caused crafted items to float above the ground
  • Fixed an issue that caused fish caught via fishing to float above the ground
  • Fixed an issue that allowed the gas cooker to run even when stored inside the inventory
  • Fixed a bug that placed the rope on the ground, if you removed it from a Watchtower Kit or Fence Kit into your hands
  • Fixed an issue that prevented players from picking up certain items that were dropped on the Watchtower
  • Fixed a bug that would cause floating ammunition to appear next to the player while reloading
  • Fixed a bug that would cause dropped items to clip through the garden plot
  • Fixed a bug that caused wooden planks cut from a pile to be created wherever the first cut plank was moved
  • Fixed a bug blocking players from opening vehicles doors caused by nearby dead bodies
  • Jumping out of a car can no longer be used to glitch into objects or jump through fences (player will get teleported back)
  • Fixed an issue with items in nested containers disappearing or spawning on the ground as new
  • Fixed the damage calculation of the shotgun when using pellet ammunition
  • Fixed a bug that allowed to see through the Olga 24 without hood in 1st person view
  • Fixed a bug allowing infected to climb over closed party tent doors
  • Fixed an issue with picking up items through certain walls
  • Fixed a bug making it possible to place tents in the water
  • Fixed a bug making it possible to place tents into steep terrain
  • Fixed a bug that prevented foliage smoothing settings to be applied on game restart
  • Fixed an issue that caused bullets shot via the double-fire-mode (BK 43 and Blaze) to only be registered as one hit
  • Fixed a bug that allowed usage of a ruined lock pick
  • Fixed an issue preventing quantities of items spawned within cargo at random capacity
  • Fixed an issue blocking certain infected types from appearing within cities and industrial zones
  • Fixed an issue with executing emotes in limited spaces, causing the character to clip into objects
  • Fixed an issue causing vehicles with running engines to injure players close to it, even if the vehicle did not move

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12. sep, 18:27:01
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Eduardo Contreras
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