Dark and Light - October 13th Patch Notes

Dark and Light - October 13th Patch Notes

The developers of Dark and Light have released a new update for the game today, which not only adds a lot of new features but also fixes a large amount of bugs present in the game.

Below is a list of the notes released by the Dark and Light developers:

General Updates:
New Schema - Telescope: Added to Survival Knowledge.

Crafting QoL Changes: We’ve added a few Schemas to different inventories and increased the number of Stone Arrows crafted at once to improve crafting efficiency.

Empty Bottles: Can now be crafted at a Magic Workbench, crafting it there will reduce crafting time from 5 seconds > 3 seconds.
Ice Chunks: Can now be crafted at a Magic Workbench or in a tamed Ice Elemental, crafting it in either will reduce crafting time from 5 seconds > 3 seconds. Greatly extended decay time for Ice Chunks when stored in an Ice Elemental, they should last about a week in real time.
Stone Arrows: Crafting reagent requirements increased by 5x. Stone Arrows are now crafted in bundles of 5. Magic arrows are still crafted one at a time.

Forging Improvements: Forging is a complex system and the rewards don’t really match the effort at the moment. We’ve improved Forging speed and the value of each affix gained through successfully Forging a piece of equipment.
Forging affix value increased by 200%.
Forging speed increased by 100%.
Leyline energy consumed from each forging instance reduced from 60 to 30.

Ice Cave QoL Changes: The Ice Caves were designed for groups of Adventurers to tackle together, but the rewards are designed for solo players. We’ve increased the number of items dropped from Bytorg and Cave Yetis, as well as increased the speed of crafting in Bytorg’s Toolbox to give more people a chance to craft their new armor or weapon.
Cave Yeti: Items dropped on death increased from 1 > 2.
Bytorg: Items dropped on death increased from 5 > 20.
Bytorg’s Toolbox: Crafting speed greatly increased.
Bug Fixes:
Fixed a bug where tamed creatures near the Ice Cave, Giant Trees, and Talos Underground Waterway would randomly disappear.
Fixed a bug where Bahamut RMB attack would cause it to move backwards.
Fixed a bug where Ice Dragons and Fire Dragons were stuck and unable to respawn.
Fixed bugged terrain near the volcano that was causing resource nodes to float and be uncollectible.
Fixed a bug where harvesting bones from creatures wouldn’t provide Shape-Shifter Knowledge experience.
Fixed a bug where the Pumpkin Pie Schema wouldn’t appear in the Cooking Pot.
Fixed a bug where Transformation Runes couldn’t be crafted after unlocking their Schemas.
Fixed a bug where the Fusil and Silver Bullet Schemas were craftable without needing to be unlocked.
Fixed a bug where it was possible to clip into the Dwarven Manor Arced Wall.
Fixed a bug where characters would float when jumping next to certain Window structures.
Fixed a bug where Wooden Steps wouldn’t snap to Straw Ceilings.
Fixed a bug where cooking pots wouldn’t display a special effect when activated.
Fixed a bug where Pumpkins couldn’t be placed in a Fireplace.
Fixed a bug where Panthers and Wolves would float when standing on a sloped surface.
Fixed a bug where herbivorous creatures weren’t able to destroy corpses.
Fixed a bug where the Pumpkin Pie Schema didn’t require any Pumpkins to craft (how does this happen?).

Source

    Oct 14 2017, 03:27 am
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    John Baumb
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