Dark and Light Update - Patch Notes of Current Fixes and Changes

Dar and Light - 12/7 Update Patch Notes of Current Fixes and Changes

Greetings Adventurers! Dark and light received a small patch with a few quality of life changes and a number of bug fixes. Sometimes it is the little things that matter!  The developers have given a word that they are working on some fun new Holiday content. They are still not quite ready to share the details but I am sure we can expect them soon. As always, check out the full list of changes below and see you in Archos!

A full List of changes and features of the Patch Notes:

General Updates:

  • Searing Edge - Attack AOEs increased slightly to improve accuracy.
  • Volcanic Hot Springs - Adjusted the location of seating and Hot Spring Eggs.
  • Uncommon / Rare Wood, Stone, and Grass - Icons updated.
  • Wyverns - Improved animations.
  • Turkeys - Now have additional SFX.
  • Guardian Tree - Decay timer increased to 30 days.
Bug Fixes
  • Fixed a bug where guards would not attack hostile creatures or players in cities.
  • Fixed a bug where the character model would be bugged after eating/dismounting from a creature.
  • Fixed a bug where characters could get stuck on eggs in the Volcanic Hot Springs.
  • Fixed a bug where Unicorns would cause character Food to deplete more quickly than intended.
  • Fixed bugged terrain on the Floating Islands.
  • Fixed a bug where characters would revive with extremely low Stamina, Hunger, Thirst, Health, Mana, and Focus.
  • Fixed a bug where Hunger was depleting much more quickly than intended.
  • Fixed a bug where doors wouldn’t load in when a character first loaded into a server.
  • Fixed a bug where Bytorg and Bel’Xahl weren’t spawning in their respective lairs, or were spawning with unexpectedly large health pools.
  • Fixed a bug where Horses weren’t spawning in the correct locations in Estel, Ironfast, and Talos.
  • Fixed a bug where Grut Stag wildness would deplete rapidly while taming it.
Known Issues
    We’re aware of a few outstanding bugs that will be resolved in another patch in the near future, these are the most major issues that we’re working on at the moment:

  • There is a bug where some houses near the stables in Talos have incorrect collision settings. Entering one of these houses can result in your character getting stuck. Collision will be corrected for all of the houses in this area.
  • The Volcanic Hotsprings will occasionally fail to provide its healing buff to players. All players/creatures in the springs should receive a buff that refills Health and Focuses over time.
  • There is a bug where Pegasi have a tendency to spawn at level 1 only - once this bug is resolved, all Pegasi will spawn at higher levels.

 


 

Source

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Dec 10 2017, 07:18 am
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Zachary Smith
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