Rust - Christmas is finally here!

Rust - Devblog 190 Christmas is finally here!

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Greetings fellow Rusties! Big news, Christmas has finally come to Rust! In this update, you can expect to see some holiday cheer by playing with the enabled X-mas content. This means lights, snowmen, and all the other Christmas goodies! Be sure to check out the full list of changes below!

Here is a gallery so you can get a peek at some of the items inside! You can all sorts of Christmas crazy with decorations!

A full list of changes and fixes:

Changes
  • Enabled Xmas Content
  • Lots of new deployable placement sounds
  • Lots of new deployable interaction sounds
  • Doors require upkeep
  • Wall frame inserts require upkeep
  • Floor frame inserts require upkeep
  • Deployables inside the building privilege radius are decay protected
  • Added decay.delay convars (all default to 0)
  • Open/close sounds only play for the local player
  • Tweaks to a few existing deployable sounds
  • Animal behaviour overhaul
  • Optimized upkeep backend
  • All barricades can be repaired
  • Added extra slots to TC
  • Normalized building protection between tiers
  • Increased protection for Metal Tier (2x stone)
  • Increased protection for Armored tier (2x metal)
  • Animals can no longer walk through closed doors at monuments
  • Fixed broken items being traded in vending machine

 


 

Source

Rent your own Rust Nitrado Gameserver now!

Dec 16 2017, 04:11 am
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Zachary Smith
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