Rust Devblog 192 - Mad scientists and the Douglas Fir

Rust Devblog 192 - Mad scientists improvements and the Douglas Fir!

Hello Survivors! This week we have an update for Rust! It is a small and comp[act update, however, it offers some insight into what the developers have been doing. Some attention to the Mad Scientists! The scientists communicate, switch weapons based on distance, take cover,  hide when they reload, run away from explosives, and more. Some work on new trees has begun as well. They are looking great, here is a screenshot of the Douglas Firs!

douglas_fir_2

If you would like to see more pictures check out the Devblog. Also, be sure to check out the list of changes below. For now, here is a video from Shadowfrax that goes deeper into the details of the update:

Here is a full list of Devblog 192 changes:

Changes
  • Nearby players melee weapon swings are now audible
  • Shelves correctly destroyed if construction below no longer exists
  • Tool cupboard correctly destroyed if construction below no longer exists
  • Tool cupboard can no longer be fully submerged inside world layer (rocks)
  • Refinery ladder fix (Hapis)
  • Site A cave no longer building blocked (Hapis)

 


 

Source

Jan 7, 07:54 am
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Zachary Smith
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