ARK: Survival Evolved Patch 250.0 is live now!

ARK: Survival Evolved patch 250.0 is live. Come check out what it brings, and what the future of ARK has for us!

Studio Wildcard is certainly not joking around when it comes to their game ARK: Survival Evolved. We receive patches almost daily it seems, with many bringing lots of cool new features, or must-have fixes. Patch 250.0 is no exception. Here is the list of changes:

  • Conclusion of Fear Evolved event: the Fear Evolved Structures will be removed, but any earned Cosmetic Items and ZombDodos/ZombWyverns remain!
  • Fix of Procedurally Generated ARK crashes, massive reduction in generation and loading time, fix for PGM's on Linux Servers and Mac & Linux Clients. (Wipes saved v1 PGM's, now is v2)
  • "Ignore All Whistles" option for Dinos
  • 1 new mythos Explorer Note for each character
  • Per-Alarm-Tripwire Option for Tripwire Alarm Trap to not be set-off by Tribemates or Allied Tribes. (defaults to not be set off by Allies)
  • Alpha Mosasaurs now drop quality fishing rods
  • Preserving Bin now has 24 item slots
  • Alpha Fire Wyvern and Alpha Deathworm Trophy heads
  • Platform Dinos now add 20% of the inventory weight from creatures/players standing on them (previously was 0%)
  • Imprinted baby walking now respects the server's "AllowAnyoneBabyImprintCuddle" setting
  • Homing Underwater Mine no longer target wild dinos
  • You can now paint the bulbs of electric lamps which will colorize the lighting which comes from them
  • Fixed issue where you could upload engram-crafted items to Cross-Server and they would disappear
  • Fixed issue with Industrial Cooker not properly using up water container when crafting
  • Fixed an issue with unstasising structures occasionally being invisible on client
  • Sloped Roofs now properly used for indoors calculation
  • Redid all 3D Dino Dossiers to look & be more accurate to original 2D concepts
  • Fixed longstanding issue of movement getting stuck on trees in permanent Falling physics state
  • Snap Point Cycling! Press Q ('give default weapon' key) or Z ('defecate' key) when placing to cycle thru all nearby Snap Points

We can also expect another update, Patch 251.0, on November 23rd. This will include the following:

  • New Dino: Achatina
  • New Dino: Megalosaurus
  • New Dino: Moschops
  • New Dino: Pachyrhinosaurus
  • Redesigned Caves on The Island: both visual and gameplay (ALL Cave Structures will be wiped because of this).
  • New Mechanic: Breeding Phase 3: Random Mutations and Family Trees.
  • 20% server performance increase due to massive replication & physx efficiency improvement
  • Whistle Ordering Groups! Create groups by class, or specific-dino!

And even a bit farther beyond that we can expect:

  • New Structure: Dynamic-Length Bridges
  • More Creatures, Gear, Armors, Weapons, & Structures!
  • Underwater Dungeons, Tek Caves, "Ascension" Game Progression, "Boss Wars"
  • Aquatic and Amphibious Mating/Lifecycles
  • DirectX12 Mode for Windows 10! Approximate +20% perf
  • Specific Representative "on-ground" meshes for all dropped items
  • Random GPU Driver crash fix: TrueSky

Write what your favorite new feature or more distant content is in the comment section below!

Nov 9 2016, 03:11 am
6960
Matthew Wiebke
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