Blackwake - New hats and Outfits with 3.17

Blackwake - New hats, Outfits and fixes come with 3.17

Ahoy Blackwake fans! Version 3.17 comes to us with a handful of fixes. Deviled by Mast Fire Studios earlier this week, the update mainly focuses on some bug fixes as well as a change to the cannon damage. Along with 3.17 also comes a mix of new hats and outfits! You can see the outfits in the picture. There is also a list of the fixes below:

As always, a list of the fixes for you to stay up to date:

Fixes:

  • Fixed bug causing some sails to be immune to anti-sail swivels
  • Resupply crate is no longer used for changing loadout, we've gone back to the M key system
  • Fixed visual issue where changing your vote did not subtract from your old selection. The votes were still counted correctly serverside
  • Pirate outfit with white arms adjusted to not look so Navy-like
  • Server owners can disable experimental modes using allowExperimentalModes=0
  • Cannon damage to players now begins to progressively decrease past 500m. At 700m no players will be injured from an impact but a hole will still be created. At 600m the radius of damage has been reduced 50%, for example. This is to combat ships staying at max range and fighting, boring their crew and making their gameplay experience repetitive.

Source

May 21 2018, 05:20 am
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Zachary Smith
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