Citadel: Forged with Fire -  Balance Changes and Bug Fixes

Citadel: Forged with Fire - Patch Notes - 08/16/2018

Greetings Witches and Wizards! The recent update to Citadel is mainly addressing various bugs and implementing some significant balance changes to Citadel. Many of the fixes were fixed with the help of player feedback and support.

With all the changes the developers implemented with today's patch, adjustments have been made to the knowledge tree. All character points and knowledge points have been refunded to be reapplied. Structure decay has had some changes as well. Structure decay is turned OFF for the time being so the developers can work out some crashes relating to structures.

The developers look forward to continuing to work with the community in shaping the game’s future. Be sure to do your part by sharing your feedback and suggestions! You can share your feedback in the Steam Community on Twitter and Facebook!  See you in Ignus!

Changelog

A full list of the fixes and balancing changes:

Patch Notes - 08/16/2018:

  • Reduced siege charges to 25% down from 50% on damage spells
  • Reduced effectiveness of spell energy modifying reagents
  • Adjusted transmuter recipes
  • Adjusted roof recipes where ingots were missing
  • Adjusted NPC XP amounts across the board
  • Adjusted Quest XP amounts across the board
  • Adjusted deconstruction recipes for some reagents/essences
  • Increased range of Dark Bolt spell slightly
  • Replaced Rowan Wood with Frostwood (and removed Rowan Wood from yield of dead Rowan Bush plants)
  • Implemented new seed called Frostwood Sapling Seeds
  • Implemented new plant called Frostwood Sapling (which yields Frostwood)
  • Updated incorrect Bird loot
  • Updated Rabbit Stew recipe to remove Bread requirement
  • Fixed typos with Amulet trinkets descriptions
  • Locked fast travel locations now appear as purple tower icon, unlocked locations are blue

Source

Aug 17 2018, 05:09 am
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Zachary Smith
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