Citadel: Forged With Fire - Recent Updates Focus on Improvements

Exploit, Structure Decay & VOIP Fixes come to Citadel

Greetings wizards! It's been a little over a week since the launch of the 'Citadel: Reignited' update. The developers are absolutely baffled by the response and feedback for the update. The update was intended for you to experience a world with fully revamped visuals, new performance optimizations, and an entirely new balance of gameplay. If you missed the post and want to know more check it out here:

As many of you have noticed, servers are once again bustling. The team over at Blue Isle Studios is working tirelessly since last week to prepare the first post-update patch to address some of those key points. A patch is now ready to push to the world, and we have details here. Here are some highlights:

  • Fixes
  • Player reported exploits
  • A fix for the Structure Decay system
  • A few changes to improve the quality of VOIP

The developers look forward to continuing to work with the community in shaping the game’s future. Be sure to do your part by sharing your feedback and suggestions! You can share your feedback in the Steam Community on Twitter and Facebook!  See you in Ignus!

Enjoy Citadel: Forged with Fire! Best Played on your own Game Server!

Rent your own Citadel Server with Nitrado Today!!


Take a look below for the full details, as there are many other additional fixes worth checking out.

Patch Notes - 08/10/2018:

  • Structure Decay fixed
  • Fixed some major exploits reported by players
  • VOIP buffer increased to improve audio clarity
  • Quest givers and death markers are now visible on your compass
  • Structure health values for wood and stone structure pieces have been increased
  • PVP level lock has been increased from level 10 to 20
  • Fixed issue where any player could open any other player’s chest in PVE Custom Games
  • Fixed tame desync issues
  • Fixed issue preventing world interaction while mounted
  • Improved notifications for scheduled server restarts
  • Firepit context menu now defaults to a filtered list of relevant recipes
  • Fixed an issue where context menus could run off screen
  • Fixed display issues for 4K monitors


Aug 12 2018, 02:13 am
Zachary Smith
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