CS: GO - New Operation & Source 2 Port

Valve has finally released some information about the rumors of the Source 2 Engine and new Operations for CS: GO

Valve let out some information during a press conference on the release of CS: GO into China. One big bomb dropped was the port of CS: GO to the new Source 2 Engine. Over the next few months, work is going to be done to the game to ensure a smooth transition to the new engine. Currently, the physics in CS: GO are controlled by the Havok Physics Engine, which is part of the old 32-bit Source Engine.

Soon, Valve will be swapping over to Source 2, which will use a new physics engine called Rubicon. Not only will performance increase, the gameplay is going to change drastically. Movement will see changes, recoil and other weapon mechanics will change. The whole game will feel completely different. Set nades are going to change, many will disappear, but many new ones will take their place. Strategies for winning will need reevaluation on their viability, and new strategies may need to be scrapped entirely. Basically, we all have to learn the game again, which will result in an interesting series of professional events.

On top of the Source 2 port, a new Operation will hit this summer. It's about time though, as the last Operation was well over 12 months ago. Valve didn't dive into any more detail about the Operation, so an exact date is still unknown. According to some datamining, the following maps may be involved:

  • cs_agency
  • cs_insertion
  • de_austria
  • de_blackgold
  • de_lite
  • de_shipped
  • de_thrill

What are your thoughts on the port of CS: GO to Source 2? Is it good or bad for the game? How about the Operation? Let us know in the comments below!

Source: Nitrado DE News

Apr 13 2017, 03:16 am
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Matthew Wiebke
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