Dark and Light - A quick touch up for the Archos Landscape

Dark and Light - Patch Notes for the Recent Bugs and Adjustments

Greetings Dark and Light Fans! As you may know, the Developer Kit for Dark and Light was released last week. There have already been some pretty awesome creations by the modding community! To go hand in hand with the release of the developer kit, the team over at snail games also presents a small patch. This patch is intended to fix some lingering bugs around the Archos Landscape. The small patch comes with intentions of providing a larger scale of performance optimizations.

We have left a full list of the current patch notes from this weeks update below!

A list of the fixes and adjustments made:

Bug Fixes

  • Fixed errors in main screen text display.
  • Fixed a bug where the Stormbreak Glaive was able to damage manor structures.
  • Fixed a bug where Adventurers names were showing up incorrectly in the Inventory Screen.
  • Fixed a bug where Rune of Recall was not working properly.
  • Fixed a bug where Dark Wraiths were not doing their long ranged attack.

Adjustments

  • Optimized vfx of bush harvest.
  • Reduce the cost for crafting Soulbound Scrolls.
  • Polished Rune of Radiance dispelling effect on creatures.
  • Reduce the amount of Wolves spawning in Archos.
  • Adjusted the workbench capacity of Qinaryss’ Sanctum in the Mistvane Temple from 20 to 60.

Source

 

Jun 11, 02:09 am
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Zachary Smith
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