Factorio - Version 0.16.44 has been released

Factorio - Update 0.16.44 is here with more bug fixes, see what changed

Greetings Factorio fans! More bug fixes make their way to Factorio with the latest version update 0.16.44. These bug fixes and more information about Factorio can be found on the Factorio Forums. You can do your part by joining the discussion and submitting your bugs or adding to current discussions.

In a Fun Facts post earlier this week, we received some information about the GUI update coming to Factorio as well as a look at the New office. Check it out:

A full list of the changes, bugs and more:

Minor Features
  • Added technology price multiplier PvP scenario config.
Changes
  • Underground belt marked for deconstruction no longer connects to other underground belts.
Bugfixes
  • Fixed some cases of fast replacement by underground belt. more
  • Fixed corrupted config.ini in Steam cloud would prevent the game from starting.
  • Fixed that using "Save and play" feature in the freeplay could specify the official freeplay map to be always that one forever. more
  • Fixed underground belt connection overlay when hovering over another underground belt. more
  • Fixed a crash when mods define empty result items. more
  • Fixed a crash when switching games and joining quickly in the server browser.
  • Fixed that clicking rail planner with no available path while recording replay invalidated all other actions of the replay. more
  • Fixed a crash that would happen after opening a library blueprint that contained only entities from a disabled mod. more
  • Fixed LuaEntityPrototype::braking_force return value. more
  • Fixed LuaPlayer::ticks_to_respawn would read in seconds. more
  • Fixed certain type of energy source migrations. more
  • Fixed rare possibility of crash when two trains crash into each other. more
  • Fixed a rare crash that occurs when train collides in a way, that its position is reserved back while approaching closed signal which caused path recalculation. more
  • Fixed PvP error when setting map height to 0. more
  • Fixed construction robot tutorial breaking when removing the radar from the storage chest. more
  • Fixed crash when adding train station to a train while the train is modified (added/removed rolling stock). more
  • Fixed that destroying part of a cliff with tile ghost under it destroyed the whole part of the cliff. more
  • Fixed browse games dialog problems with the active game not being updated while searching. more
Modding
  • Added support to set ReactorPrototype::neighbour_collision_increase which controls how much a reactor extends when connected to other reactors.
Scripting
  • Allow technology_price_multiplier to be less than 1 by script/scenario only.
  • Added support for localized strings in LuaGameScript::write_file.

Source

May 24 2018, 02:17 am
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Zachary Smith
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