Rust - September Update

Don't miss the September Update and its additions!

Greetings survivors! In this month's update for Rust, you will find Underwater Lab & Submarine changes, Crawling Health reduction, customization options, and much more.

Let's dive in and see what's new!

Underwater Labs Improvements

The number of Labs per map has been reduced from 6 to 3 while their size has been increased to offset this reduction. Additionally, loot crates will no longer spawn while players are nearby, and red and blue keycard spawns were removed.

And if you noticed that the moonpool water was bulletproof, you'll be happy to hear that this was an unintended effect and has now been fixed.

Submarines

Storage

Now both types of submarine are equipped with 12 slots of storage.

Torpedoes

The Surface Torpedo has been removed, but torpedoes can still be fired at surface targets by surfacing the submarine and firing a standard torpedo.

Oxygen

As of now, submarines need to surface for air every 10 minutes or you'll start taking damage slowly. For this update, the oxygen UI has been revamped so you can see how much time you have left before running out of air. Diving tanks benefit from this change as well.


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Fishing Village Shop

There's a new custom shop inside the fishing villages for all your fishing gear needs.

Improvements and Fixes

  • Crawling Health is reduced by 75%
  • Now, you can use non-dance gestures while swimming
  • Fixed projectiles dealing no damage to players underwater

RGB Integration

For people with Razer and/or SteelSeries hardware, RGB keyboard effects for different states in the game were added. This integration can be turned off at any time in the Rust options menu.
  • Blue breathing effect when too cold
  • Red breathing effect when too hot
  • Flashing red when hurt/damage taken
  • Flashing red continuously when below 25% HP
  • Flashing red rapidly continues when downed/crawling
  • Flashing green when radiated
  • Solid white when in building privilege area
  • Green breathing when 25%+ comfort

Nvidia Reflex Update

With the release of the Reflex SDK 1.5 update, the system latency is being reduced even more than previously.

Click here for a showcase of this feature and the full list of changes!


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Sep 6, 04:03 pm
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arantxa aguilar
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