Space Engineers - Warfare 1: Field Engineers Main Features

Update 198 - Warfare 1: Field Engineers

Greeting fellow engineers! Space Engineers receives another update! Update 198 delivers a nice dose of additions and improvements to help you be ready for combat. Featuring an entire infantry combat overhaul, a new "water pistol", new blocks for your creations, and more. Take a look at the main features for the Warfare 1: Field Engineer update below.


Explore, construct, build, and more in Space Engineers! Best played on your own Nitrado Game server!

Rent your own Space Engineers Server Today!


Warfare 1: Field Engineer

The Warfare 1: Field Engineer update provides you with an array of new choices in how you choose to create and destroy.
The Field Engineers update will be the first installment in the all-new Warfare content series. Warfare 1 doesn't only focus on improvements to the Engineer, it also will include new blocks to use on new or existing creations. Gather your supplies, ready your defense, and prepare to lay siege like never before.

We have gathered a list of the main features below! Head on over to the official changelog for a full list of details on update 198:

Main Features:

  • Damage, Hit and Enemy player Indicator
  • Vertical and horizontal recoil functionality for hand weapons
  • Hand weapons rebalance
  • Added Three S Series Pistols
  • Added Two Rocket Launchers
  • Implemented reload animations for all hand weapons
  • Brand New Rifle shot sounds
  • Hand weapons ammo rework
  • Magazines visual overhaul
  • Target Dummy Block
  • Two New Passage Blocks
  • New PvP Scenaio - Uranium Heist
  • Optimized voxel physics shape prefetch
  • Voxel texture arrays streaming - Textures, Shaders & Mipmaps
  • New light texture for Car spotlights
  • Players names for combat scenarios
  • Added Friendly Fire world setting for MP
  • Added Team balancer and Match session components and world setting for MP PvP scenarios
  • Added Match administration for PvP scenarios
  • Added Faction score UI for PvP scenarios (3 teams)
  • Added Character speed multiplier world setting
  • Added Recoil world setting
  • Added Environment damage multiplier world setting
  • Added Gamepad aim assist and world setting for it (turned off by default for MP)
  • Added Backpack despawn timer override world setting
  • Added Allow building projection to global filter and safe zones
  • Added Game UI options for selecting color/transparency of new hit indicator
  • Added Consumable assembler category
  • Added Damage turned off and Grid is immune notifications

Head on over to the changelog forum posts for full details on update 198:

(Update 198 - Warfare 1: Field Engineer)


Explore, construct, build, and more in Space Engineers! Best played on your own Nitrado Game server!

Rent your own Space Engineers Server Today!


More from Space Engineers:

Apr 27, 08:17 pm
4759
Zachary Smith
Your reaction

0

0

0

0

0

0

0