Stationeers - Ladders, Destruction and More in the Latest Version

Stationeers - Details for Version 0.1.1373.6615

Greetings! We are onto the third weekly update for Stationeers. Although the developers may not be able to get one every week, they are very hard at work to improve the games current state. This includes all those tedious bug fixes, optimizations, as well as new additions! Below, we take a look at what to expect with this version:

Ladders:

Now available is the ability to construct Ladders using the Autolathe or Fabricator. The structure will be built on a small grid. If you make too many or need to get rid of them, ladders can be deconstructed using the angle grinder.

ADS:

Some work to the weapon system was also done recently. When using an SMG you can now aim-down-sights for increased accuracy. Some weapons will be featuring a small recoil as well as the ability to aim-down-sights.

Desctruction:

This version, the developers have added various broken variants of buildings. Buildings will switch to these variants when they take enough damage. The damage system supports many damage types. This is done with the intention to have the buildings show how an area was damaged, by fire, or by impact?

Structures that are not fully built will lose paneling or will deconstruct as they take damage.

Changes and Fixes

Version 0.1.1373.6615:
  • Added Ladders. Ladder kit craftable in Fabricator or Autolathe.
  • Added first pass of damaged build states for structures.
  • Added particle effect when a structure is deconstructed (when the build state is reduced or when it is destroyed via damage).
  • Added recoil and aim-down-sights to SMG (using SecondaryAction).
  • Added decay timers to all Entities, including chicks and grounders.
  • Added Electrolyzer. Available on the Atmospherics kit, it consumes a lot of power (and therefore generates quite a bit of heat) to convert moles of water into hydrogen and oxygen.
  • Added deconstructing of broken structures. They deconstruct to their wreckage parts using either the welding tool or the grinder.
  • Fixed with SMG does not exit aim mode when hand is changed.
  • Fixed Fuel Generator gauge display orange on one side.
  • Fixed bug with fertilized eggs causing an error when hatching because the shell fragment assets could not be loaded.
  • Fixed Wall Coolers now properly stackable to a max of 5 (Sorry for false alarm last week).
  • Fixed broken split interaction labels on Wall Cooler and Wall Heater.

Source

Jun 24 2018, 02:11 am
4079
Zachary Smith
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