The first batch of improvements are here for Outpost Zero

Outpost Zero - Improvements incomming! See what changed after the first weekend

Greetings overseers! The past weekend has generated some great feedback for the developers. The player feedback provided detail that helped recognize some of the improvements needed. The improvements are mainly focusing on changes and fixes in the game. Terrain and Some server browser tweaks were made. You should also notice an improved Server list and Server Performance as well. The last server you joined will be at the top of the server list, making it easier to readily join in.

Be sure to leave your feedback and discuss the game over on the Steam Community Discussions! Your feedback is important for developing and improving the game. You can find a full list of the changes and fixes below.

Learn more about Outpost Zero and the world of Gaiya here.

Changelog

Changes and fixes that are in since launch:

First weekend patchnotes:

- T3 Mining drill should now be buildable and have collision
- Graphics optimizations for environment
- Pylons and Map beacons should no longer explode on load
- Addressed the issue with floating resources for most of the rare resources like diamond, titanium, magnetite, and potassium nitrate.
- Server and Client will both properly save the game on clean shutdown
- Small server performance improvement
- Fixed some large energy rocks that couldn't be charged
- Fixed some stretched terrain textures and smoothed terrain tessellation
- Fixed some floating trees
- Fixed pillar snapping
- Server List should be more organized and will refresh after a certain amount of time automatically
- The last server you joined will be at the top of the server list
- Added resolution scale option to graphics options menu to fix blurriness
- Fixed exploding unbuilt structures on reload
- Reduced Animal aggro range
- Updating the Shadow Runner color textures so the LOD's don't catch the background color.
- Add an FOV setting to the graphics options menu
- Increased player invulnerable and aggro ignore on drop pod landing
- Server list shows all servers, should be easier to navigate
- Server performance improvements
- Better air control while landing
- Removed spawn points in x0y2 and x2y0 near higher level mobs
- Added some additional commands to chat window - /stat commands and /suicide
- Slightly reduces animal density
- Player starts with 750 hp/ 750 shields


Source

Jul 16 2018, 03:21 am
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Zachary Smith
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