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    Per-Level Stat Multipliers for Atlas

    Per-Level Stat Multipliers for Atlas

    Atlas wiki.jpg
    Rent your own prepaid Atlas server today at Nitrado.net Here you will learn how to edit the character stats of your Nitrado Gameserver.This configuration must manually be added to each server in the cluster

    Where to start?

    • Navigate to the Web interface of your server: How to Access your webinterface
    • On the Left, under “Tools” open your FileBrowser
    • Navigate the following path:
      • Main Server:
         Atlasmain/ShooterGame/Saved/Server/Config/WindowsServer
      • Expansion Servers:
         Atlasexp/ShooterGame/Saved/Server/Config/WindowsServer
    • Open your Game.ini (Examples and Stats below!)
    • Enter your code at the bottom of the file
    • Save Changes
    • Restart server for changes to take effect

    Character Stats

    This graph will relate to the stats you can level in the game. View the stat table and examples below to help configure your server.

    • Your code line should look like this for each stat: PerLevelStatsMultiplier_Player[0]=1

    The numbers in this graph will correspond to the player stat number “[0]” in your code.

    Player Stat Multiplier value
    0: Health
    1: Stamina
    10: Fortitude
    7: Weight
    11: Intelligence

    Atlascharacterstats.png

    Examples

    Here is an example of 3x Player Stat multipliers configured into the game.ini:

    [/Script/ShooterGame.ShooterGameMode] bDontUseClaimFlags=True NoClaimFlagDecayPeriodMultiplier=4.0 PlayerDefaultNoDiscoveriesMaxLevelUps=20 bClampHomeServerXP=True ClampHomeServerXPLevel=20 PerLevelStatsMultiplier_Player[0]=3 //Health PerLevelStatsMultiplier_Player[1]=3 //Stamina PerLevelStatsMultiplier_Player[7]=3 //Weight PerLevelStatsMultiplier_Player[10]=3 //Fortitude PerLevelStatsMultiplier_Player[11]=3 //Intelligence

    Dino Stats

    This graph will relate to the Dino Stats you can level in the game. View the stat table and examples below to help configure your server.

    • Your code line should look like this for each stat: PerLevelStatsMultiplier_Player[0]=1

    The numbers in this graph will correspond to the player stat number “[0]” in your code.

    Player Stat Multiplier value
    0: Health
    1: Stamina
    3 Oxygen
    4: Food
    7: Weight
    8: DamageMultiplier

    Atlascharacterstats.png

    Dino Examples

    Here is an example of 3x Dino Stat multipliers configured into the game.ini:

    PerLevelStatsMultiplier_DinoTamed[0]=3 //Heath PerLevelStatsMultiplier_DinoTamed[1]=3 //Stamina PerLevelStatsMultiplier_DinoTamed[3]=3 //Oxygen PerLevelStatsMultiplier_DinoTamed[4]=3 //Food PerLevelStatsMultiplier_DinoTamed[7]=3 //Weight PerLevelStatsMultiplier_DinoTamed[8]=3 //DamageMultiplier

    PerLevelStatsMultiplier_DinoWild[0]=3 //Heath PerLevelStatsMultiplier_DinoWild[1]=3 //Stamina PerLevelStatsMultiplier_DinoWild[3]=3 //Oxygen PerLevelStatsMultiplier_DinoWild[4]=3 //Food PerLevelStatsMultiplier_DinoWild[7]=3 //Weight PerLevelStatsMultiplier_DinoWild[8]=3 //DamageMultiplier

     

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    Contents

    Where to start?

    Character Stats

    Examples

    Dino Stats

    - Dino Examples

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    12/1/2022

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