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    Saved World Options and Settings for Space Engineers

    Saved World Options and Settings for Space Engineers



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    New Game/Saved Worlds Option

    To review all the worlds generated on your server, please navigate to the following path in your file browser:
    Spaceeng_profile > Saves.

    In this folder, you will find all the saved worlds on your server. To load any world, you will need to change the world’s name exactly to match the folder name of the desired save in your web interface under
    Settings > General.

    SpaceEngineers-Dedicated.cfg Settings

    To access the SpaceEngineers-Dedicated.cfg file, navigate to your Nitrado web interface and go to Tools > File Browser to locate your files.

    Navigate to this file path:

    • /spaceeng_profile/SpaceEngineers-Dedicated.cfg

    Here are some key settings you can modify in the SpaceEngineers-Dedicated.cfg:

    • Scenario: Can only be selected for the “New game” option.
    • GameMode: Sets the current game mode to creative or survival.
    • InventorySizeMultiplier: Sets the inventory size of all container objects and players in the game. For example, 3x would allow players to carry 1,200 l.
    • AssemblerSpeedMultiplier: Sets how fast the assembler works.
    • AssemblerEfficiencyMultiplier: Sets assembler efficiency. Items produced by the assembler will use ingots divided by this number.
    • RefinerySpeedMultiplier: Sets how fast the refineries convert ore to ingots.
    • MaxPlayers: Sets the maximum number of players. Keep in mind that more players require more server resources.
    • MaxFloatingObjects: Sets the maximum number of floating items in the game. It is recommended to set this to a lower number to minimize lag.
    • EnvironmentHostility: Sets the environment difficulty. A hostile environment remains challenging even when players are not connected to the server.
    • AutoHealing: If enabled, players will heal if they are not actively taking damage.
    • EnableCopyPaste: Allows copy and paste functionality in Creative mode.
    • WeaponsEnabled: Allows weapons to be fired.
    • ShowPlayerNamesOnHud: Displays player names if they are unobstructed, regardless of distance.
    • ThrusterDamage: Toggles thruster effect damage on or off.
    • CargoShipsEnabled: Toggles the spawning of cargo ships.
    • EnableSpectator: Allows spectator player slots.
    • RemoveTrash: Automatically removes debris based on size, movement, and player distance.
    • WorldSizeKm: Sets the size of the world cube. A setting of 0 is considered ‘infinite’.
    • RespawnShipDelete: Automatically manages and deletes ships used for player respawn.
    • ResetOwnership: Starting a server with this enabled will set all objects to no owner.
    • WelderSpeedMultiplier: Increases or decreases welding speed.
    • GrinderSpeedMultiplier: Increases or decreases grinding speed.
    • RealisticSoundToggles: Toggles immersive sound settings.
    • ClientCanSave: Allows connected players to save the server map. It’s recommended to keep this disabled unless troubleshooting.
    • HackSpeedMultiplier: Increases or decreases the speed of the “hacking” grinder mechanic.
    • PermanentDeath: When enabled, players lose ownership of objects upon death.
    • AutoSave: Sets the frequency (in minutes) the server will save the map.
    • SpawnShipTimeMultiplier: Adjusts the respawn time for server-side spawn ships upon player death.
    • ProceduralDensity: Affects the spawning proximity of seeded asteroids.
    • ProceduralSeed: Generates an asteroid seed. Returning to the same seed number will keep asteroid locations consistent.
    • DestructibleBlocks: Toggles block destruction.
    • EnableInGameScripts: Allows scripts from in-game terminals to run.
    • ViewDistance: Sets the render distance for objects.
    • EnableVoxelDestruction: Enables destructible asteroids.
    • EnableOxygen: Enables oxygen usage and requirement for player survival.
    • Enable3rdPersonView: Toggles the ability to switch to third-person view.
    • EnableEncounters: Toggles the random spawning of player-made ships or points of interest.
    • EnableStationVoxelSupport: Toggles whether stations built on asteroids snap to the asteroid grid.
    • EnableSunRotation: Enables or disables sun rotation.
    • DisableRespawnShips: Disables respawn ships and carts.
    • PhysicalIterations: Sets how often the server CPU checks for physics (collision). A lower value is recommended for popular servers.
    • SunRotationIntervalMinutes: Adjusts how quickly the sun completes a rotation.
    • EnableJetpack: Enables or disables player jetpacks.
    • EnableVoxelDestruction: Toggles destructible asteroids.
    • EnabledDrones: Enables or disables hostile NPC drones.

    Warning: Values that are out of the range allowed by the game’s user interface are untested and unsupported. Modifying these values may negatively impact the game experience and performance.

    With these configurations, you have full control over your Space Engineers server settings, allowing you to create a customized experience for your players. Be mindful of the impact these options may have on performance and gameplay.

     

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    New Game/Saved Worlds Option

    SpaceEngineers-Dedicated.cfg Settings

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    12/1/2022

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