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BlackWake 3.0 is now Live and available with Nitrado

BlackWake 3.0 is now Live and available with Nitrado

BlackWake 3.0 is now Live and available with Nitrado!!

All hands hoay, avast ye pirates! Aye it is true, Blackwake 3.0 has arrived! The long awaited update is a game changer for the popular Pirate simulator. With a slew of fixes and new additions, Mastfire Studios brings to us Blackwake like we have not seen before. Blackwake 3.0 is still very new and the developers are constantly making balance changes. You can expect a lot of fine-tuning over the next week or two, especially to ships, stats and fort play. If you would like an in-depth look at the plan details of “Blackwake 3.0” to check out the 3.0 Announcement post here. We have left some highlights of some of the changes below as well!

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Below, we have left a list of the new features from our previous 3.0 Preview Page in case you missed it!

A little bit of detail on this update:

New Ships

  • GUNBOAT – Primarily for close combat and boarding.
  • CUTTER – An agile anti-boarding ship with 2 stern guns.
  • BOMB KETCH – This has a mortar on the ship that can only be fired while stationary.
  • BRIG – A new large vessel ship that has a fully open deck and 9 guns per side.

New Shots

  • BARSHOT – Destroys ship masts. Can only be effective within 300m and must be aimed at the masts for a hit. If done so will incapacitate a ship for a long period of time. Players will need to repair the masts including all sails.
  • CHAINSHOT – This is primarily used for destroying sails. Has a medium range and does 100% sail damage. If you feel like outmaneuvering a ship this may be an essential option.
  • HEATED SHOT – No longer will fire be an RNG element in the game. Cannonballs can be placed in a furnace, in which they require a short amount of time to heat up. Target specific parts of enemy ships to cripple them!

New Forts

Constant ship combat can get tiring at times, so an optional way to WIN the game will also be added. This should take the coordination and agreement from the three crews in-game to make a successful assault. Here are some of the stipulations to the new forts:

  • If your ship is not built, everyone will spawn at a fort. You can teleport to your ship at the ship constructer.
  • The fort has a flag towards the top of it. If the enemy stands on the flag for long enough, it will capture the base and that team will win.
  • There are mortar towers on the forts that each have three cannons and a mortar on it. These towers may be destroyed by firing cannonballs at them.
  • Mortars will not destroy a mortar tower. Active enemy towers show up with their range on the ‘Q’ overlay.
  • There is a red glowing area that can be used by the captain to raise the gate, it closes after 30 seconds. Gate will eventually be redone.
  • When your base is under attack you will get a UI notification.

 


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#Blackwake
#Nitrado
3/8/2018

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