¡Saludos! Otra actualización ha llegado para DayZ en todas las plataformas y esta vez ofrece nuevas adiciones, arreglos y cambios. Echemos un vistazo a algunas de las características que puedes esperar de la nueva actualización.
Dos nuevas armas hacen su aparición con la actualización 1.09: el Revolver y la Deagle. Estás poderosas armas de mano junto con la reintroducida la Pistol Scope facilitan atacar objetivos a más largas distancias.
Los constructores de bases ahora pueden hacer uso de 27 variantes diferentes de astas bandera. Estas astas pueden ser añadidas a la base para hacer su manejo más fácil al refrescar continuamente los valores de tiempo de vida de los estructuras e ítems dentro del área de efecto.
Al viajar por el mundo, nota las actualizaciones de calidad que el terreno ha recibido con la mejora de texturas para muchas casas y objetos misceláneos usados comúnmente. Una línea de poder entera ha sido introducida a Chernarus para hacer del ambiente algo más inmersivo. Los desarrolladores también han añadido siete nuevas variantes para casa comúnmente utilizadas, consiguiendo con esto un espacio más diverso e interesante.
¡Una lista completa de cambios y más sobre la actualización 1.09 de DayZ te espera más abajo!
¡Servidores privados para DayZ en PC, Xbox One, and PS-4! ¡Ordena hoy!
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Lo que sigue es una lista de adiciones y fixes para la actualización 1.09. Puedes encontrar la lista completa en el siguiente link:
ADDED
- Added the Deagle pistol with its attachments
- Added the Magnum revolver
- Added the Flag Pole and Flags
- Added the NBC Respirator
- Added 7 new exterior and interior variants for rural houses
- Added new medium and small power lines in Chernarus
- Added police ADA 4×4 wrecks for Livonia (replacing Chernarus police Olga)
- Added information to items as to how many you can stack
FIXED
- Fixed various issues with object placement of both Chernarus and Livonia terrains
- Fixed several exploits to glitch through collisions
- Fixed an issue with the characters sliding on steep slopes
- Fixed a bug that would spawn certain items slightly below the ground when swapped between the inventory and vicinity
- Fixed a bug that caused ropes and sticks to be left behind after destroying the watchtower or fence kit
- Fixed an issue that the player could hear themselves after using and leaving the PSA station behind
- Fixed a minor misalignment of the mouse cursor texture
- Fixed an issue that prevented full rounds from being displayed in 1st person view when ejected from the gun
- Fixed a bug that displayed the Plate Carrier Holster upside-down in the inventory view
- Fixed an issue that caused crafted items to float above the ground
- Fixed an issue that caused fish caught via fishing to float above the ground
- Fixed an issue that allowed the gas cooker to run even when stored inside the inventory
- Fixed a bug that placed the rope on the ground, if you removed it from a Watchtower Kit or Fence Kit into your hands
- Fixed an issue that prevented players from picking up certain items that were dropped on the Watchtower
- Fixed a bug that would cause floating ammunition to appear next to the player while reloading
- Fixed a bug that would cause dropped items to clip through the garden plot
- Fixed a bug that caused wooden planks cut from a pile to be created wherever the first cut plank was moved
- Fixed a bug blocking players from opening vehicles doors caused by nearby dead bodies
- Jumping out of a car can no longer be used to glitch into objects or jump through fences (player will get teleported back)
- Fixed an issue with items in nested containers disappearing or spawning on the ground as new
- Fixed the damage calculation of the shotgun when using pellet ammunition
- Fixed a bug that allowed to see through the Olga 24 without hood in 1st person view
- Fixed a bug allowing infected to climb over closed party tent doors
- Fixed an issue with picking up items through certain walls
- Fixed a bug making it possible to place tents in the water
- Fixed a bug making it possible to place tents into steep terrain
- Fixed a bug that prevented foliage smoothing settings to be applied on game restart
- Fixed an issue that caused bullets shot via the double-fire-mode (BK 43 and Blaze) to only be registered as one hit
- Fixed a bug that allowed usage of a ruined lock pick
- Fixed an issue preventing quantities of items spawned within cargo at random capacity
- Fixed an issue blocking certain infected types from appearing within cities and industrial zones
- Fixed an issue with executing emotes in limited spaces, causing the character to clip into objects
- Fixed an issue causing vehicles with running engines to injure players close to it, even if the vehicle did not move
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