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By clicking on Allow cookies, you confirm that we may set cookies for marketing and analysis purposes. Furthermore, vou agree that your personal data may be transferred to third countries such as the USA.
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Marketing
Marketing cookies are used to track visitors across websites. The intention is to display ads that are relevant and engaging for the individual user and thereby more valuable for publishers and third party advertisers.
| Name | Provider | Purpose | Maximum Storage Duration | Type |
|---|---|---|---|---|
| rp.gif | Necessary for the implementation of the Reddit.com's share-button function. | Session | Pixel Tracker | |
| tt_appInfo [x2] | TikTok server.nitrado.net | Used by the social networking service, TikTok, for tracking the use of embedded services. | Session | HTML Local Storage |
| tt_pixel_session_index | TikTok | Used by the social networking service, TikTok, for tracking the use of embedded services. | Session | HTML Local Storage |
| tt_sessionId [x2] | TikTok server.nitrado.net | Used by the social networking service, TikTok, for tracking the use of embedded services. | Session | HTML Local Storage |
| _uetsid | Microsoft | Used to track visitors on multiple websites, in order to present relevant advertisement based on the visitor's preferences. | Persistent | HTML Local Storage |
| _uetsid_exp | Microsoft | Contains the expiry-date for the cookie with corresponding name. | Persistent | HTML Local Storage |
| _uetvid | Microsoft | Used to track visitors on multiple websites, in order to present relevant advertisement based on the visitor's preferences. | Persistent | HTML Local Storage |
| _uetvid_exp | Microsoft | Contains the expiry-date for the cookie with corresponding name. | Persistent | HTML Local Storage |
| lastExternalReferrer | Meta Platforms, Inc. | Detects how the user reached the website by registering their last URL-address. | Persistent | HTML Local Storage |
| lastExternalReferrerTime | Meta Platforms, Inc. | Detects how the user reached the website by registering their last URL-address. | Persistent | HTML Local Storage |
| log/error | Meta Platforms, Inc. | Used to detect and log potential tracking errors. | Session | Pixel Tracker |
| topicsLastReferenceTime | Meta Platforms, Inc. | Collects data on the user across websites - This data is used to make advertisement more relevant. | Persistent | HTML Local Storage |
| COMPASS | Pending | 1 day | HTTP Cookie | |
| GFE_RTT | Used to implement the content through Google Docs. | Session | HTTP Cookie | |
| IDE | Used by Google DoubleClick to register and report the website user's actions after viewing or clicking one of the advertiser's ads with the purpose of measuring the efficacy of an ad and to present targeted ads to the user. | 400 days | HTTP Cookie | |
| __tld__ [x2] | RudderStack | Used to track visitors on multiple websites, in order to present relevant advertisement based on the visitor's preferences. | Session | HTTP Cookie |
| _fbp [x2] | Meta Platforms, Inc. | Used by Facebook to deliver a series of advertisement products such as real time bidding from third party advertisers. | 3 months | HTTP Cookie |
| _ga [x3] | Used to send data to Google Analytics about the visitor's device and behavior. Tracks the visitor across devices and marketing channels. | 2 years | HTTP Cookie | |
| _ga_# [x3] | Used to send data to Google Analytics about the visitor's device and behavior. Tracks the visitor across devices and marketing channels. | 2 years | HTTP Cookie | |
| _gcl_au [x2] | Used to measure the efficiency of the website’s advertisement efforts, by collecting data on the conversion rate of the website’s ads across multiple websites. | 3 months | HTTP Cookie | |
| _ttp [x3] | TikTok | Used by the social networking service, TikTok, for tracking the use of embedded services. | 1 year | HTTP Cookie |
| rl_group_id [x2] | RudderStack | Collects data on visitors' behaviour and interaction - This is used to optimize the website and make advertisement on the website more relevant. | Session | HTTP Cookie |
| rl_group_trait [x2] | RudderStack | Collects data on visitors' behaviour and interaction - This is used to optimize the website and make advertisement on the website more relevant. | Session | HTTP Cookie |
| rl_page_init_referrer [x2] | RudderStack | Registers how the user has reached the website to enable pay-out of referral commission fees to partners. | 1 year | HTTP Cookie |
| rl_trait [x2] | RudderStack | Collects data on visitors' behaviour and interaction - This is used to optimize the website and make advertisement on the website more relevant. | Session | HTTP Cookie |
| rl_user_id [x2] | RudderStack | Sets a unique ID for the visitor, that allows third party advertisers to target the visitor with relevant advertisement. This pairing service is provided by third party advertisement hubs, which facilitates real-time bidding for advertisers. | Session | HTTP Cookie |
| ttcsid [x2] | TikTok | Used to track visitors on multiple websites, in order to present relevant advertisement based on the visitor's preferences. | 1 year | HTTP Cookie |
| NID | Registers a unique ID that identifies a returning user's device. The ID is used for targeted ads. | 6 months | HTTP Cookie | |
| pagead/1p-conversion/#/ | Tracks the conversion rate between the user and the advertisement banners on the website - This serves to optimise the relevance of the advertisements on the website. | Session | Pixel Tracker | |
| pagead/1p-user-list/# | Tracks if the user has shown interest in specific products or events across multiple websites and detects how the user navigates between sites. This is used for measurement of advertisement efforts and facilitates payment of referral-fees between websites. | Session | Pixel Tracker | |
| li_sugr | Collects data on user behaviour and interaction in order to optimize the website and make advertisement on the website more relevant. | 3 months | HTTP Cookie | |
| _rdt_uuid [x3] | Used to track visitors on multiple websites, in order to present relevant advertisement based on the visitor's preferences. | 3 months | HTTP Cookie | |
| _uetsid | Microsoft | Collects data on visitor behaviour from multiple websites, in order to present more relevant advertisement - This also allows the website to limit the number of times that they are shown the same advertisement. | 1 day | HTTP Cookie |
| _uetvid | Microsoft | Used to track visitors on multiple websites, in order to present relevant advertisement based on the visitor's preferences. | 1 year | HTTP Cookie |
| csv | This cookie is used in order to allow tracking for reddit advertisement user behaviour. | 1 year | HTTP Cookie | |
| datadome | This cookie is set and used in connection with the website's BotManager function. This feature detects, categorizes and generates reports on potential bots trying to access the website for the website operator. | 1 year | HTTP Cookie | |
| edgebucket | This cookie is used in order to allow tracking for reddit advertisement user behaviour. | 1 year | HTTP Cookie | |
| eu_cookie | This cookie is used in order to allow tracking for reddit advertisement user behaviour. | 1 year | HTTP Cookie | |
| loid | This cookie is used in order to allow tracking for reddit advertisement user behaviour. | 1 year | HTTP Cookie | |
| pc | This cookie is used in order to allow tracking for reddit advertisement user behaviour. | 1 year | HTTP Cookie | |
| session_tracker | This cookie is used in order to allow tracking for reddit advertisement user behaviour. | 1 year | HTTP Cookie | |
| token_v2 | This cookie stores an authentication token used by Reddit. | 1 year | HTTP Cookie | |
| _rdt_cid [x2] | This cookie is used to identify the conversion event and is set when a user clicks on an ad and then converts on a landing page | Session | HTTP Cookie | |
| _rdt_em [x2] | Pending | Session | HTTP Cookie | |
| offer#.#.cache | server.nitrado.net | Pending | Persistent | HTML Local Storage |
| 1/i/adsct [x2] | Twitter Inc. | Collects data on user behaviour and interaction in order to optimize the website and make advertisement on the website more relevant. | Session | Pixel Tracker |
| muc_ads | Twitter Inc. | Collects data on user behaviour and interaction in order to optimize the website and make advertisement on the website more relevant. | 400 days | HTTP Cookie |
| _twitter_sess | Twitter Inc. | This cookie is set by Twitter and it is used by Twitter services, to monitor referral links, and login status. This is a session cookie and it is erased when the user closes the browser. This cookie is managed by Twitter. | 1 year | HTTP Cookie |
| auth_token | Twitter Inc. | This cookie saves an authentication token for twitter usage. | 1 year | HTTP Cookie |
| ct0 | Twitter Inc. | This cookie is set by Twitter and is used due to Twitter integration and sharing capabilities for the social media. It is stored for 6 hours. | Session | HTTP Cookie |
| d_prefs | Twitter Inc. | This cookie is used to store information about your twitter cookie preferences. | 2 years | HTTP Cookie |
| eu_cn | Twitter Inc. | This cookie saves data for Twitter. | 180 days | HTTP Cookie |
| G_ENABLED_IDPS | Twitter Inc. | The cookie is used by Google and is used for Google Single Sign On. | 1 year | HTTP Cookie |
| guest_id | Twitter Inc. | Collects data related to the user's visits to the website, such as the number of visits, average time spent on the website and which pages have been loaded, with the purpose of personalising and improving the Twitter service. | 400 days | HTTP Cookie |
| guest_id_ads | Twitter Inc. | Collects information on user behaviour on multiple websites. This information is used in order to optimize the relevance of advertisement on the website. | 400 days | HTTP Cookie |
| guest_id_marketing | Twitter Inc. | Collects information on user behaviour on multiple websites. This information is used in order to optimize the relevance of advertisement on the website. | 400 days | HTTP Cookie |
| kdt | Twitter Inc. | This cookie is set for the Twitter integration and content sharing options on the Twitter platform. | 2 years | HTTP Cookie |
| twid | Twitter Inc. | This cookie allows the use of the Twitter integration and sharing options on social media. | 1 year | HTTP Cookie |
| _gcl_ls | Tracks the conversion rate between the user and the advertisement banners on the website - This serves to optimise the relevance of the advertisements on the website. | Persistent | HTML Local Storage | |
| __Secure-ROLLOUT_TOKEN | YouTube | Pending | 180 days | HTTP Cookie |
| __Secure-YEC | YouTube | Stores the user's video player preferences using embedded YouTube video | Session | HTTP Cookie |
| __Secure-YNID | YouTube | Pending | 180 days | HTTP Cookie |
| LAST_RESULT_ENTRY_KEY | YouTube | Used to track user’s interaction with embedded content. | Session | HTTP Cookie |
| LogsDatabaseV2:V#||LogsRequestsStore | YouTube | Used to track user’s interaction with embedded content. | Persistent | IndexedDB |
| remote_sid | YouTube | Necessary for the implementation and functionality of YouTube video-content on the website. | Session | HTTP Cookie |
| ServiceWorkerLogsDatabase#SWHealthLog | YouTube | Necessary for the implementation and functionality of YouTube video-content on the website. | Persistent | IndexedDB |
| TESTCOOKIESENABLED | YouTube | Used to track user’s interaction with embedded content. | 1 day | HTTP Cookie |
| VISITOR_INFO1_LIVE | YouTube | Tries to estimate the users' bandwidth on pages with integrated YouTube videos. | 180 days | HTTP Cookie |
| YSC | YouTube | Registers a unique ID to keep statistics of what videos from YouTube the user has seen. | Session | HTTP Cookie |
| ytidb::LAST_RESULT_ENTRY_KEY | YouTube | Used to track user’s interaction with embedded content. | Persistent | HTML Local Storage |
| YtIdbMeta#databases | YouTube | Used to track user’s interaction with embedded content. | Persistent | IndexedDB |
| yt-player-user-settings | YouTube | Pending | Persistent | HTML Local Storage |
| yt-remote-cast-available | YouTube | Stores the user's video player preferences using embedded YouTube video | Session | HTML Local Storage |
| yt-remote-cast-installed | YouTube | Stores the user's video player preferences using embedded YouTube video | Session | HTML Local Storage |
| yt-remote-connected-devices | YouTube | Stores the user's video player preferences using embedded YouTube video | Persistent | HTML Local Storage |
| yt-remote-device-id | YouTube | Stores the user's video player preferences using embedded YouTube video | Persistent | HTML Local Storage |
| yt-remote-fast-check-period | YouTube | Stores the user's video player preferences using embedded YouTube video | Session | HTML Local Storage |
| yt-remote-session-app | YouTube | Stores the user's video player preferences using embedded YouTube video | Session | HTML Local Storage |
| yt-remote-session-name | YouTube | Stores the user's video player preferences using embedded YouTube video | Session | HTML Local Storage |
Statistics
Statistic cookies help website owners to understand how visitors interact with websites by collecting and reporting information anonymously.
| Name | Provider | Purpose | Maximum Storage Duration | Type |
|---|---|---|---|---|
| S | Sets a unique ID for the session. This allows the website to obtain data on visitor behaviour for statistical purposes. | 1 day | HTTP Cookie | |
| _clck [x3] | Microsoft microsoft | Collects data on the user’s navigation and behavior on the website. This is used to compile statistical reports and heatmaps for the website owner. | 1 year | HTTP Cookie |
| _clsk [x3] | Microsoft microsoft | Registers statistical data on users' behaviour on the website. Used for internal analytics by the website operator. | 1 day | HTTP Cookie |
| _hjSession_# [x2] | Hotjar | Collects statistics on the visitor's visits to the website, such as the number of visits, average time spent on the website and what pages have been read. | 1 day | HTTP Cookie |
| _hjSessionUser_# [x2] | Hotjar | Collects statistics on the visitor's visits to the website, such as the number of visits, average time spent on the website and what pages have been read. | 1 year | HTTP Cookie |
| _tt_enable_cookie [x2] | TikTok | Used by the social networking service, TikTok, for tracking the use of embedded services. | 1 year | HTTP Cookie |
| rl_anonymous_id [x2] | RudderStack | Registers a unique ID for the visitor in order for the website to recognize the visitor upon re-entry. | 1 year | HTTP Cookie |
| rl_session [x2] | RudderStack | Sets a unique ID for the session. This allows the website to obtain data on visitor behaviour for statistical purposes. | 1 year | HTTP Cookie |
| ANONCHK | microsoft | Indicates whether MUID is transferred to ANID, a cookie used for advertising. Clarity doesn't use ANID and so this is always set to 0. | 1 year | HTTP Cookie |
| CLID | microsoft | Identifies the first-time Clarity saw this user on any site using Clarity. | 1 year | HTTP Cookie |
| MR [x2] | microsoft Microsoft | Indicates whether to refresh MUID. | 1 year | HTTP Cookie |
| MUID [x2] | microsoft Microsoft | Identifies unique web browsers visiting Microsoft sites. These cookies are used for advertising, site analytics, and other operational purposes. | 1 year | HTTP Cookie |
| SM | microsoft | Used in synchronizing the MUID across Microsoft domains. | 1 year | HTTP Cookie |
| _hjTLDTest | Hotjar | Registers statistical data on users' behaviour on the website. Used for internal analytics by the website operator. | Session | HTTP Cookie |
| _cltk | Microsoft | Registers statistical data on users' behaviour on the website. Used for internal analytics by the website operator. | Session | HTML Local Storage |
| fp | server.nitrado.net | used for internal statistics to identify actions | 1 year | HTTP Cookie |
| browser_support | Sketchfab | Used in context with the 3D-view-function on the website. Collects data on user interaction with the service for statistical purposes. | Persistent | HTML Local Storage |
| personalization_id | Twitter Inc. | This cookie is set by Twitter - The cookie allows the visitor to share content from the website onto their Twitter profile. | 400 days | HTTP Cookie |
Necessary
Necessary cookies help make a website usable by enabling basic functions like page navigation and access to secure areas of the website. The website cannot function properly without these cookies.
| Name | Provider | Purpose | Maximum Storage Duration | Type |
|---|---|---|---|---|
| ar_debug [x2] | LinkedIn | Checks whether a technical debugger-cookie is present. | 1 month | HTTP Cookie |
| CookieConsent [x7] | Cookiebot gamefabric.com Multicraft oauth.nitrado.net server.nitrado.net | Stores the user's cookie consent state for the current domain | 1 year | HTTP Cookie |
| vuex-InputPrompts | cdn.nitrado.net | browser vue cache | Persistent | HTML Local Storage |
| vuex-main [x2] | cdn.nitrado.net support.nitrado.net | browser vue cache | Persistent | HTML Local Storage |
| #.#-#-#-#-#.ack [x2] | RudderStack server.nitrado.net | Used to contain user’s survey and quiz answers in Local Storage. | Persistent | HTML Local Storage |
| #.#-#-#-#-#.inProgress [x2] | RudderStack server.nitrado.net | Used to contain user’s survey and quiz answers in Local Storage. | Persistent | HTML Local Storage |
| #.#-#-#-#-#.queue [x2] | RudderStack server.nitrado.net | Used to contain user’s survey and quiz answers in Local Storage. | Persistent | HTML Local Storage |
| #.#-#-#-#-#.reclaimEnd | RudderStack | Used to contain user’s survey and quiz answers in Local Storage. | Persistent | HTML Local Storage |
| #.#-#-#-#-#.reclaimStart | RudderStack | Used to contain user’s survey and quiz answers in Local Storage. | Persistent | HTML Local Storage |
| cf.turnstile.u | Cloudflare | Cloudflare Challenge | Persistent | HTML Local Storage |
| test_cookie | Pending | 1 day | HTTP Cookie | |
| elementor | gamefabric.com | Used in context with the website's WordPress theme. The cookie allows the website owner to implement or change the website's content in real-time. | Persistent | HTML Local Storage |
| test_rudder_cookie [x2] | RudderStack | This cookie determines whether the browser accepts cookies. | 1 year | HTTP Cookie |
| _GRECAPTCHA | This cookie is used to distinguish between humans and bots. This is beneficial for the website, in order to make valid reports on the use of their website. | 180 days | HTTP Cookie | |
| rc::a | This cookie is used to distinguish between humans and bots. This is beneficial for the website, in order to make valid reports on the use of their website. | Persistent | HTML Local Storage | |
| rc::b | This cookie is used to distinguish between humans and bots. | Session | HTML Local Storage | |
| rc::c | This cookie is used to distinguish between humans and bots. | Session | HTML Local Storage | |
| rc::f | This cookie is used to distinguish between humans and bots. | Persistent | HTML Local Storage | |
| 1.gif | Cookiebot | Used to count the number of sessions to the website, necessary for optimizing CMP product delivery. | Session | Pixel Tracker |
| bcookie | Used in order to detect spam and improve the website's security. | 1 year | HTTP Cookie | |
| li_gc | Stores the user's cookie consent state for the current domain | 180 days | HTTP Cookie | |
| m | Stripe | Pending | 400 days | HTTP Cookie |
| _ab | m.stripe.com | This cookie is necessary for making credit card transactions on the website. The service is provided by Stripe.com which allows online transactions without storing any credit card information. | Session | HTML Local Storage |
| _mf | m.stripe.com | This cookie is necessary for making credit card transactions on the website. The service is provided by Stripe.com which allows online transactions without storing any credit card information. | Session | HTML Local Storage |
| id | m.stripe.com | Pending | Session | HTML Local Storage |
| _cfuvid | Maxmind.com | This cookie is a part of the services provided by Cloudflare - Including load-balancing, deliverance of website content and serving DNS connection for website operators. | Session | HTTP Cookie |
| __stripe_mid | Stripe | This cookie is necessary for making credit card transactions on the website. The service is provided by Stripe.com which allows online transactions without storing any credit card information. | 1 year | HTTP Cookie |
| __stripe_sid | Stripe | This cookie is necessary for making credit card transactions on the website. The service is provided by Stripe.com which allows online transactions without storing any credit card information. | 1 day | HTTP Cookie |
| currency.code [x2] | nitrado server.nitrado.net | Cache the currency for the next visit | Persistent | HTML Local Storage |
| currency.symbol [x2] | nitrado server.nitrado.net | Cache the currency for the next visit | Persistent | HTML Local Storage |
| gameslugs.cache | nitrado | set the prefered currency | Persistent | HTML Local Storage |
| registered [x2] | nitrado server.nitrado.net | Supplies info for choosing the adequate sign in/up-form (login/registration) | Persistent | HTML Local Storage |
| cf_clearance | nitrado.net | This cookie is used to distinguish between humans and bots. | 1 year | HTTP Cookie |
| nitrapi | oauth.nitrado.net | saves backend responses | 1 day | HTTP Cookie |
| ts | Cloudflare | Necessary for the website security. | Session | HTML Local Storage |
| __cf_bm [x5] | pipedrive.com pipedriveassets.com Cloudflare Twitter Inc. | This cookie is used to distinguish between humans and bots. This is beneficial for the website, in order to make valid reports on the use of their website. | 1 day | HTTP Cookie |
| cookiebottest | server.nitrado.net | cookiebot test | Persistent | HTML Local Storage |
| dynamic-loca.de-DE.cache | server.nitrado.net | locakey update cache | Persistent | HTML Local Storage |
| dynamic-loca.en-GB.cache | server.nitrado.net | locakey update cache | Persistent | HTML Local Storage |
| dynamic-loca.en-US.cache | server.nitrado.net | locakey update cache | Persistent | HTML Local Storage |
| dynamic-loca.es-ES.cache | server.nitrado.net | locakey update cache | Persistent | HTML Local Storage |
| dynamic-loca.fr-FR.cache | server.nitrado.net | locakey update cache | Persistent | HTML Local Storage |
| dynamic-loca.it-IT.cache | server.nitrado.net | locakey update cache | Persistent | HTML Local Storage |
| dynamic-loca.ja-JP.cache | server.nitrado.net | locakey update cache | Persistent | HTML Local Storage |
| dynamic-loca.pl-PL.cache | server.nitrado.net | locakey update cache | Persistent | HTML Local Storage |
| dynamic-loca.pt-BR.cache | server.nitrado.net | locakey update cache | Persistent | HTML Local Storage |
| dynamic-loca.ru-RU.cache | server.nitrado.net | locakey update cache | Persistent | HTML Local Storage |
| dynamic-loca.zh-CN.cache | server.nitrado.net | locakey update cache | Persistent | HTML Local Storage |
| dynamic-loca.zh-TW.cache | server.nitrado.net | locakey update cache | Persistent | HTML Local Storage |
| features.cache | server.nitrado.net | feature flag cache | Persistent | HTML Local Storage |
| firstVisit | server.nitrado.net | used to identify if it is the first visit and set the language in the local storage | Persistent | HTML Local Storage |
| fp | server.nitrado.net | used for internal statistics to identify actions | Persistent | HTML Local Storage |
| games.cache | server.nitrado.net | game data cache | Persistent | HTML Local Storage |
| geoRegionCode.cache | server.nitrado.net | geo region cache | Persistent | HTML Local Storage |
| i18n_redirected | server.nitrado.net | Determines the preferred language of the visitor. Allows the website to set the preferred language upon the visitor's re-entry. | 1 year | HTTP Cookie |
| jqueryui_tabs_35875361 | server.nitrado.net | Used for tab components on our website built with jQuery. | 7 days | HTTP Cookie |
| locations.cache | server.nitrado.net | location cache | Persistent | HTML Local Storage |
| notifications.cache | server.nitrado.net | notification cache | Persistent | HTML Local Storage |
| originalLocation | server.nitrado.net | Preserves the visitor's session state across page requests. | Session | HTML Local Storage |
| payments | server.nitrado.net | cache the available paymethods | Persistent | HTML Local Storage |
| previousCookieConsent [x3] | server.nitrado.net oauth.nitrado.net support.nitrado.net | previous cookie consent setting | Persistent | HTML Local Storage |
| promocode_list.cache | server.nitrado.net | promocode list cache | Persistent | HTML Local Storage |
| site-wide-banner-notifications.cache | server.nitrado.net | internal notification cache | Persistent | HTML Local Storage |
| vuex | server.nitrado.net | Registers whether the user is logged in. This allows the website owner to make parts of the website inaccessible, based on the user's log-in status. | Persistent | HTML Local Storage |
| sb_csrftoken | Sketchfab | Ensures visitor browsing-security by preventing cross-site request forgery. This cookie is essential for the security of the website and visitor. | 1 year | HTTP Cookie |
| SESS# | Steam | Preserves users states across page requests. | Session | HTTP Cookie |
| server_session_id | Twitch | Registers which server-cluster is serving the visitor. This is used in context with load balancing, in order to optimize user experience. | Session | HTTP Cookie |
| unique_id | Twitch | Preserves users states across page requests. | 13 months | HTTP Cookie |
| unique_id_durable | Twitch | Registers whether the user is logged in. This allows the website owner to make parts of the website inaccessible, based on the user's log-in status. | 13 months | HTTP Cookie |
Additional information
To make your visit user-friendly and to offer you information, functions, or advertising tailored to your interests, we use marketing and analysis cookies or similar technologies with your consent. Third-party cookies may also be set, including those based in the USA. Compared to the EU, the USA does not offer an equivalent level of data protection, in particular limited data subject rights. Therefore, there are certain risks associated with the transfer of personal data to the USA in the context of the use of cookies.
By clicking on "Allow cookies", you accept that we set cookies for marketing and analysis purposes. Furthermore, you hereby expressly accept that your personal data will be transferred to the USA and that you are aware of the associated risks. You can refuse the use of marketing and analytics cookies at any time and revoke your consent or make appropriate adjustments under the settings. For more information on the topic of cookies and data protection in the USA, please see our privacy policy.
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TeamSpeak3
É instantâneo! Assim que você faz seu pedido, nosso sistema automatizado ativa seu servidor imediatamente. Em segundos, você receberá os detalhes do seu servidor e poderá começar a jogar na hora – sem ter que esperar.
Não! Hospedamos seu servidor em hardware em nuvem 24/7. Não precisa deixar seu PC ligado nem se preocupar com o encaminhamento de porta. Basta usar o IP que fornecemos e você estará online. É realmente plug-and-play.
Absolutamente! Oferecemos suporte a todos os mods, modpacks e plugins – se existir, você pode usá-lo aqui. Nosso painel de controle inclui instaladores com um clique para muitos modpacks populares, tornando fácil para iniciantes. Você também pode fazer upload de seus próprios mods ou arquivos personalizados se tiver um pacote customizado.
Com certeza. Se você tem um servidor existente (de outro host ou auto-hospedado), você pode facilmente fazer o upload dos seus arquivos de mundo para o nosso servidor usando nosso gerenciador de arquivos ou FTP. Nós tornamos a transição tranquila – sem precisar começar do zero. E se precisar de ajuda, nossa equipe de suporte irá auxiliar na migração dos seus arquivos do seu antigo host para que você possa continuar exatamente de onde parou.
Sim, você pode executar vários servidores e até mesmo vinculá-los como um cluster. Nosso sistema permite que você gerencie diversos servidores em uma única conta – perfeito para clusters de ARK Survival, Dune ou redes de servidores Minecraft. Você pode criar facilmente servidores adicionais para diferentes mapas ou modos, e nós ajudaremos a garantir que eles possam se comunicar (por exemplo, configurando diretórios de cluster do ARK).
Sim – todos os nossos planos de servidor incluem proteção robusta contra DDoS. Garantimos proteção total contra ataques DDoS sob nosso SLA. Na prática, isso significa que nossa rede detectará e mitigará automaticamente ataques de negação de serviço para manter seu servidor de jogo online. Você pode jogar com tranquilidade sabendo que seu servidor está seguro contra essas interrupções.
Sim, você pode compartilhar com segurança o gerenciamento do servidor com outras pessoas. Nosso painel de controle permite adicionar subusuários (co-administradores) ao seu servidor, cada um com permissões personalizáveis. Por exemplo, você pode convidar um amigo como co-administrador para que ele ajude a alterar configurações ou gerenciar jogadores sem dar a ele seu login principal e senha mestre. Este recurso é ótimo para equipes – você mantém o controle atribuindo funções e decidindo o que cada subusuário pode fazer.
Absolutamente. Oferecemos 2FA em nossas contas de cliente para segurança adicional. Ativar a autenticação de dois fatores significa que você precisará de um código de uso único do seu telefone (ou aplicativo autenticador), além da sua senha, ao fazer login. Essa camada extra de proteção ajuda a garantir que só você possa acessar sua conta – mesmo que alguém de alguma forma tenha adivinhado sua senha. Nós encorajamos fortemente a configurar o 2FA para manter sua conta e servidores o mais seguros possível.
Sim, todos os nossos servidores de jogos incluem um recurso de backup. Backups salvam os dados do seu mundo, configurações e tudo mais em um instantâneo seguro.
Backups são criados automaticamente diariamente. Para alguns jogos, até de hora em hora. Esses backups são armazenados em nosso sistema seguro de backup (separado do seu servidor ativo) para mantê-los seguros.
Restaurar é tão fácil quanto fazer um backup. Na seção Backups do painel de controle (Webinterface), você verá uma lista de seus backups salvos. Basta selecionar o backup desejado e clicar em "Restaurar". O servidor carregará automaticamente o backup e reiniciará com esses arquivos salvos. Em poucos minutos, seu servidor estará de volta ao estado em que estava no momento desse backup. (Recomendamos parar o servidor antes de restaurar, apenas por segurança.)
Os backups completos do seu servidor são gerenciados em ciclos. Cada ciclo de backup inclui um backup completo (chamado de "master"), seguido por quatro backups incrementais menores que armazenam apenas as alterações desde o último backup master. São mantidos até dois ciclos completos de backup a qualquer momento, dando ao usuário acesso a ≈6–10 dias de histórico de backup, dependendo de onde ele está no ciclo. Quando um terceiro backup completo começa, o ciclo mais antigo e seus backups incrementais são automaticamente excluídos.
Nós operamos com hardware de alto desempenho e de nível gamer. A maioria de nossas máquinas possui poderosas CPUs Ryzen 9 (até 16 núcleos com boost de 5,7 GHz) para uma velocidade de processamento de alto nível. Usamos RAM rápida para garantir um desempenho suave mesmo sob cargas pesadas. Para armazenamento, todos os servidores usam SSDs (Gen4), que são significativamente mais rápidos do que as unidades SATA normais – o que significa salvamentos de mundo mais rápidos, carregamento rápido de chunks e menos lag. Em resumo, investimos em alguns dos hardwares mais potentes do setor, para que seu servidor de jogos funcione perfeitamente. Se você está hospedando uma pequena sessão apenas para amigos ou um grande servidor comunitário com mods, nosso hardware é construído para lidar com isso.
Oferecemos locais de servidor em todo o mundo para baixa latência. Atualmente, você pode escolher entre várias regiões na América do Norte, Europa e Ásia. Por exemplo, temos data centers nos EUA (Leste, Central, Oeste), Canadá, Reino Unido, Alemanha, França, Singapura, Austrália e mais. Ao fazer o pedido, você pode escolher o local mais próximo de você e da sua base de jogadores para a melhor conexão. Nossa rede global significa que você e seus amigos jogam com atraso mínimo, não importa onde todos estejam localizados.
Todos os nossos planos vêm com largura de banda ilimitada em uma rede premium, então não se preocupe em atingir quaisquer limites de tráfego. Seus jogadores podem entrar a qualquer hora, e você pode instalar mods ou grandes atualizações sem limitação. Também garantimos 99,9% de tempo de atividade para nossos serviços. Nossa rede e hardware são muito confiáveis e cobrimos qualquer tempo de inatividade significativo sob nosso SLA. Em resumo, seu servidor permanecerá online 24 horas por dia, 7 dias por semana, a menos que você o desligue. Sabemos que um servidor estável é crucial, por isso projetamos nossa infraestrutura para o máximo de tempo de atividade e desempenho.
Tentamos facilitar os pagamentos aceitando uma variedade de métodos. Você pode pagar com todos os principais cartões de crédito/débito (Visa, MasterCard, American Express, etc.), PayPal e outras opções. Fazemos parceria com um processador de pagamentos (Paymentwall) que permite muitos métodos de pagamento locais em todo o mundo – incluindo transferências bancárias, cartões pré-pagos e até mesmo pagamentos móveis/SMS em algumas regiões. Não importa de onde você é, é provável que haja uma opção de pagamento conveniente disponível. Todas as transações são seguras e criptografadas para sua segurança.
Se um pagamento de renovação for perdido, não entre em pânico – nós oferecemos um período de carência. Após a data de vencimento, seu servidor continuará funcionando por XY dia sem interrupção. Se o pagamento ainda não for recebido depois disso, o servidor será suspenso (temporariamente desligado) até que você pague. Nós também lhe enviaremos lembretes. Seus dados permanecerão intactos durante a suspensão, mas não serão criados novos backups nesses dias. No entanto, se passarem 30 dias sem pagamento, o serviço será cancelado e os arquivos do seu servidor serão excluídos. Em resumo: você tem alguma margem de manobra para corrigir um pagamento em atraso, mas tente pagar dentro do primeiro ou segundo dia ou assine para evitar qualquer inatividade.
Sim, oferecemos ciclos de faturamento flexíveis. Por padrão, os planos são mensais, mas você também pode optar por pagar antecipadamente trimestralmente (3 meses), semestralmente (6 meses) ou anualmente (12 meses). Alguns usuários preferem prazos mais longos por conveniência ou descontos – por exemplo, frequentemente temos um desconto para pagamentos anuais. Você pode selecionar seu prazo de faturamento ao fazer o pedido. Se você já está no ciclo mensal e deseja mudar para um ciclo mais longo ou configurar a renovação automática, você pode fazer isso no painel de faturamento. A decisão é totalmente sua.
Temos uma garantia de devolução do dinheiro de 72 horas para novos pedidos. Isso significa que você pode experimentar nosso serviço sem riscos. Se não estiver satisfeito nas primeiras 72 horas, você pode cancelar e solicitar um reembolso total, sem perguntas. Nosso sistema até tem uma opção de reembolso de autoatendimento na área do cliente – sem a necessidade de passar por complicações. Após 72 horas, os reembolsos geralmente não são oferecidos (já que presumimos que você está satisfeito), exceto em circunstâncias especiais ou conforme exigido por lei. Além disso, lembre-se que isso se aplica a pedidos pela primeira vez; renovações ou segundos reembolsos podem ser tratados caso a caso. Estamos confiantes de que você vai adorar nossa hospedagem, mas queremos que você tenha essa tranquilidade ao começar.
Absolutamente. Você nunca está preso a um plano. Se você quiser fazer um upgrade para um plano superior (mais RAM/jogadores), pode fazê-lo a qualquer momento através da nossa área de cliente – você pagará apenas a diferença proporcional pelo restante do seu período de faturamento, e o upgrade ocorrerá instantaneamente sem perda de dados. Para downgrades para um plano menor, você também pode mudar isso a qualquer momento; ajustaremos seu plano e reembolsaremos a diferença de preço em créditos conforme apropriado. Recomendamos fazer um backup antes de um downgrade (caso seus dados armazenados excedam os limites do novo plano), mas, fora isso, é simples. Flexibilidade é a chave – queremos que nosso serviço se adapte às suas necessidades.
We don’t currently offer trial or demo servers. However, we do provide flexible short-term rental options, so you can test things out without a long commitment. If you’d like help choosing the best setup, our support team is always here to help!
Yes, we’re always excited to work with affiliates, streamers, community leaders, and creators! Our Affiliate Program offers commission-based opportunities for those who promote our services. We also run a Partner Program for creators and communities to collaborate more closely with us, including special support, custom offers, and occasionally sponsored server access. If you’re interested, please reach out to us at [email protected]
Oferecemos assistência em nosso site para perguntas rápidas: basta clicar no widget de bate-papo. Se o seu questionamento for algo sobre o qual nosso agente de IA tenha informações, você receberá uma resposta imediatamente. É ótimo para obter ajuda na hora. Se o seu problema for mais complexo, ele será encaminhado para nossos especialistas de suporte para uma investigação mais aprofundada. Você também tem a opção de abrir uma solicitação de ticket e nossa equipe geralmente retornará para você em 24 horas. Para perguntas mais diretas sobre como fazer algo, você também pode consultar nossa base de conhecimento, mas se precisar de nós, estamos aqui para ajudar!
Sim! Temos um servidor Discord para nossa comunidade. É um lugar animado com outros jogadores, entusiastas de servidores e alguns de nossos funcionários. Você pode entrar para pedir ajuda a outros membros da comunidade, obter dicas ou apenas conversar sobre jogos. Temos mais de 100.000 membros no nosso Discord, então, se você tiver uma pergunta comum, alguém na comunidade pode ter a resposta ou compartilhar sua experiência. Também postamos anúncios e atualizações lá e, às vezes, organizamos eventos ou brindes. Está aberto a todos – clientes e curiosos – então sinta-se à vontade para entrar e dizer oi!
You can send a donation directly from your account once you’re logged in. Go to the Donations section, enter the recipient’s username or email address, choose the amount, and add an optional message. Donations are processed using the same payment methods available in your country. Existing account credit isn’t available as a payment method for donations. You can see all the donations you’ve sent in your Donation overview at any time.
In general, donations are final once they’ve been credited to the recipient’s account. For security and fraud-prevention reasons, we can’t simply reverse or refund them. If something went wrong (for example, you donated to the wrong username by mistake), please contact our Support team as soon as possible so we can review your case.
In your account, under Donations > Overview, you’ll find a list of all donations you’ve sent and received. For each donation you can see:the date, the donor nickname, the message (if added),the donation amount.
Yes. Boosts or donations for Xbox servers can only be made through the Nitrado - Microsoft App (available in the Microsoft Store for Xbox and PC). To use donation/boost features, please keep the following in mind: Your server must not have an active subscription. The server must have been purchased through the Nitrado – Microsoft App (not the mobile app). If you have already disabled your subscription in your Microsoft account, but the Enable Boost option still appears locked or unavailable, please contact our Support Team for assistance. Before doing so, make sure the subscription has been fully disabled on your Microsoft account. Once your server has no subscription (or purchased without it), go to your Services section, select the server you want to receive donations/boosts for, and click Enable Boost. You will receive a boost code, which you can share with your community or partners. They can enter this code in their app under “Boost a Server” and complete the donation using Microsoft’s payment system. Extra Tip: Disabling a subscription does not suspend the server immediately. The server will only be suspended once the remaining runtime ends. From that point forward, you will need to extend the server manually, as the subscription cannot be re-enabled.
A TeamSpeak server is a dedicated voice chat server where you and your friends, clan, or community can talk together while playing.Compared to open voice tools, a rented TeamSpeak server gives you: your own space with custom channels and permissions, low-latency voice tailored for gaming, control over who joins and how your community is organized.For more details on the available options, check our TeamSpeak page here.
You can order a TeamSpeak voice server from our website:Log in to your account.Go to the Products section and select Voice Server / TeamSpeak.Choose your location, number of slots, and billing option.Complete the order using your preferred payment method.
Yes. You can plan ahead and schedule the start of your TeamSpeak server.When ordering, simply select the desired start date and time — your server will be activated automatically at that moment.
Installing custom server-side plugins or addons on rented TeamSpeak 3 servers is not supported. This is a deliberate decision to keep all hosted servers secure, stable, and easy to maintain for everyone. You can still customize your server using the built-in settings and features in the control panel (channels, permissions, groups, etc.).
Yes. You can upgrade or downgrade the number of slots on your TeamSpeak server at any time.To do this, go to your My Services section and locate your voice service. Click the downward arrow to expand the options, then select “Change Slots, Runtime, and Location.” You will see a slider that allows you to adjust both the number of slots, and another section for rental time. Please note:Changing slots or runtime will replace your current remaining runtime. It is not added on top of the existing time. The new price is automatically calculated based on the remaining value of your server and the updated configuration. After clicking Continue, you’ll be able to review the changes and the updated price. You may complete the process using your stored payment methods or your Nitrado credits. Once the change is completed, it should appear shortly on your service. We recommend restarting your TeamSpeak server to ensure the new configuration applies correctly.
Unfortunately, TeamSpeak servers cannot be moved between locations.
After purchasing your TeamSpeak server, please allow a few minutes for the installation process to complete. Once it’s ready, you can access the server interface through your My Services section.Your Dashboard will provide essential controls and information, including: Start, stop, restart, and reinstall options, Server IP and port, Number of slots, TS3 SID. On the left-hand panel, you will find two main categories: Information and TeamSpeak3.Information Section -> Here, you can access: The main dashboard, Event logs, where you can review recent changes made through your web interface TeamSpeak3 Section. This section includes all management tools for your server, such as: Group and token management, Banlist, Backups, Traffic overview, Logs, Whitelist, Recovery options. These tools give you full control over your TeamSpeak server and allow you to customize and manage it according to your needs.
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