A Valheim server comes with a long list of options to configure before you can start your journey through the tenth realm. Server name, password, difficulty, raid frequency, and other settings can be easy to misinterpret, since their labels don’t always explain what they control. In this Nitrado guide, we’ll cover every setting, explain what each option controls, and help you choose values that suit the way your group wants to play.
Every setting in this guide lives on one page. Log into your Nitrado web interface and navigate to Settings > General.
This single page holds both your Base Settings and your World Modifiers, so there’s no need to hunt through separate tabs to build the world your group wants. The sections below walk through what each field controls, along with a few details worth knowing before you touch anything you’re not sure about, especially the World Modifiers, which are tied to how and when you create your world.
Base Settings cover the fundamentals: what your server is called, who can get into it, and which platforms can join. Five fields sit under this heading in the Web Interface.

World Modifiers adjust how tough, how generous, and how restrictive your Valheim world feels, and they sit on the same Settings > General page as your Base Settings.
World Preset: A shortcut that adjusts several of the modifiers below at once to match a play style, instead of setting each one by hand. Pick a preset first, then fine-tune individual modifiers if you want something in between.
| Preset | Description |
|---|---|
| Normal | The default settings and intended Valheim experience. |
| Casual | Easier combat, no death penalty, increased resources, and unrestricted portals. |
| Easy | Easier combat and less frequent raids. |
| Hard | Stronger enemies, a harsher death penalty, and restricted portals. |
| Hardcore | Permadeath mode. |
| Immersive | Tougher combat and restricted portals, while resources and the death penalty remain at normal levels. |
| Hammer | Easy combat, abundant resources, and unrestricted portals. A great choice for players who want to focus on building. |
Combat Difficulty: Adjusts how tough enemy encounters are. Very Easy suits a group still learning the combat system; Very Hard is for players who already know Valheim’s bosses and want a real fight. Each option scales four things against the game’s own Normal baseline (100% across the board):
| Preset | Player Damage | Enemy Damage | Enemy Speed & Size | Enemy Level-Up Rate |
|---|---|---|---|---|
| Very Easy | 125% | 50% | 90% | 100% |
| Easy | 110% | 75% | 90% | 100% |
| Hard | 85% | 150% | 110% | 120% |
| Very Hard | 70% | 200% | 120% | 140% |
Hard and Very Hard also raise the odds of higher-level enemies spawning, so expect tougher fights even against the same boss.
Death Penalty: Sets how much you lose when your character dies. Casual keeps deaths low-stakes; Hardcore risks your gear and skill progress, so save that setting for a group that’s genuinely up for the consequences.
| Preset | Equipment | Inventory | Skill Loss |
|---|---|---|---|
| Casual | Kept | Dropped | 1% |
| Very Easy | Dropped | Dropped | 1% |
| Easy | Dropped | Dropped | 2.5% |
| Hard | Dropped | Destroyed | 7.5% |
| Hardcore | Destroyed | Destroyed | 100% |
Resource Gathering Rate: Controls how much you collect from the environment per swing or harvest.
| Option | Multiplier |
|---|---|
| Much Less | 0.5x |
| Less | 0.75x |
| Use Preset Value | 1x |
| More | 1.5x |
| Much More | 2x |
| Most | 3x |
The multiplier applies directly to whatever you’d normally gather, and Valheim rounds the result up whenever it lands on a decimal. Say a harvest would normally give you 5 items: Much Less brings that down to 3 (5 x 0.5 = 2.5, rounded up to 3), Less to 4 (5 x 0.75 = 3.75, rounded up to 4), Use Preset Value leaves it at 5, More raises it to 8 (5 x 1.5 = 7.5, rounded up to 8), Much More to 10, and Most to 15. It doesn’t apply to fish, trophies, or boss drops. A smaller group short on playtime often leans toward More or Much More just to keep building progress moving.
Raid Frequency: Controls how often enemies attack your base. None is popular with builders who don’t want their base torn up while they’re offline; More and Much More suit a group that wants base defense to matter. None doesn’t switch off every attack, though: night-time monster spawns still happen, it just disables the scripted raid events.
| Preset | Raid Interval | Raid Chance |
|---|---|---|
| None | N/A | N/A (night spawns still occur) |
| Much Less | ~92 minutes | 10% |
| Less | ~69 minutes | 13.33% |
| More | ~27.6 minutes | 33.33% |
| Much More | ~13.8 minutes | 66.67% |
Portal Restrictions: Adjusts which items can travel through portals.
| Option | Description |
|---|---|
| Use Default Value | Non-portalable items apply as standard. Active by default when World Preset is set to Normal. |
| Casual | Portal items: allows everything to be portalled at all time, not including tamed animals. |
| Hard | No boss portals: portals aren’t available when a boss is active. |
| Very Hard | No portals: no portals are allowed at all in the world. |
If you want even more control over your Valheim server check out our Valheim console commands guide.
Now that you know what every setting actually does, configuring your Valheim server comes down to picking values that fit your group. Whether that means a punishing Very Hard combat setting for a veteran crew or a relaxed Casual preset for newcomers finding their footing, the settings are there to shape your world your way.
How to Change Your Valheim Server Settings
- Base Settings Explained
- World Modifiers Explained
- Toggle Options
Shape the Tenth Realm to Your Will